上海苏宁宝丽嘉酒店,2020.11.17 15:30改为单机版本,以后合成单机版本可以以此版本为模板
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

229 lines
7.8 KiB

4 years ago
using AX.InputSystem;
using AX.MessageSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HookPipeControl : BaseTransformChange {
public ParticleControlOfType water;
protected override void Awake()
{
base.Awake();
water = transform.Find("WaterStraight").GetComponent<ParticleControlOfType>();
MessageDispatcher.AddListener("W_COMMAND", WCommond);
MessageDispatcher.AddListener("S_COMMAND", SCommond);
}
protected override void OnDestroy()
{
base.OnDestroy();
MessageDispatcher.RemoveListener("W_COMMAND", WCommond);
MessageDispatcher.RemoveListener("S_COMMAND", SCommond);
}
private void SCommond(IMessage message)
{
var gameObjID = (long)message.Sender;
if (gameObjID == GetComponent<CloneGameObjInfo>().GameObjID)
{
if (!GetComponent<ObjDrag>().enabled)
{//连接水源后会设置不可拖动,连接水源后不能上下拖动
return;
}
var speed = ((WeightCmdArgs)message.Data).Weight;
if (transform.position.y - speed > 0)
{
transform.position -= Vector3.up * speed;
}
YDragData arg = new YDragData()
{
name = gameObject.name,
id = GetComponent<CloneGameObjInfo>().GameObjID,
Position = transform.position,
};
RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ObjDraging, JsonUtility.ToJson(arg));
}
}
private void WCommond(IMessage message)
{
var gameObjID = (long)message.Sender;
if (gameObjID == GetComponent<CloneGameObjInfo>().GameObjID)
{
if (!GetComponent<ObjDrag>().enabled)
{//连接水源后会设置不可拖动,连接水源后不能上下拖动
return;
}
var speed = ((WeightCmdArgs)message.Data).Weight;
if (transform.position.y > 0)
{
transform.position += Vector3.up * speed;
}
YDragData arg = new YDragData()
{
name = gameObject.name,
id = GetComponent<CloneGameObjInfo>().GameObjID,
Position = transform.position,
};
RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ObjDraging, JsonUtility.ToJson(arg));
}
}
protected override void ReplayEvent(IMessage obj)
{
var eventData = (EventData)obj.Data;
if (eventData.eventType == RecordEventType.WaterSprayU)
{
RecordSprayerRotation data = JsonUtility.FromJson<RecordSprayerRotation>(eventData.json);
if (data.gameObjID == GetComponent<BaseGameObjInfo>().gameObjID)
{
transform.localEulerAngles = data.rotation;
}
}
else if (eventData.eventType == RecordEventType.WaterSprayA)
{
RecordSprayerRotation data = JsonUtility.FromJson<RecordSprayerRotation>(eventData.json);
if (data.gameObjID == GetComponent<BaseGameObjInfo>().gameObjID)
{
transform.localEulerAngles = data.rotation;
}
}
else if (eventData.eventType == RecordEventType.WaterSprayPlus)
{
if (eventData.json == gameObject.name)
{
water.Increase(0.1f);
}
}
else if (eventData.eventType == RecordEventType.WaterSprayMinus)
{
if (eventData.json == gameObject.name)
{
water.Decrease(0.1f);
}
}
else if (eventData.eventType == RecordEventType.ObjDraging)
{
YDragData data = JsonUtility.FromJson<YDragData>(eventData.json);
if (data.name == gameObject.name)
{
transform.position = data.Position;
}
}
}
protected override void D(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
RotateD();
//AddRecordEvent(RecordEventType.WaterSprayD);
AddRecordADEvent();
}
}
protected override void A(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
RotateA();
//AddRecordEvent(RecordEventType.WaterSprayA);
AddRecordADEvent();
}
}
protected override void J(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
RotateJ();
//AddRecordEvent(RecordEventType.WaterSprayJ);
AddRecordUJEvent();
}
}
protected override void U(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
RotateU();
//AddRecordEvent(RecordEventType.WaterSprayU);
AddRecordUJEvent();
}
}
protected override void PressureDown(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
water.Decrease(0.5f);
AddRecordEvent(RecordEventType.WaterSprayMinus);
}
}
protected override void PressureUp(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
water.Increase(0.5f);
AddRecordEvent(RecordEventType.WaterSprayPlus);
}
}
private void RotateU()
{
transform.Rotate(0, -Time.deltaTime * 40, 0, Space.Self);
}
private void RotateJ()
{
transform.Rotate(0, Time.deltaTime * 40, 0, Space.Self);
}
private void RotateA()
{
transform.Rotate(0, 0, Time.deltaTime * 40, Space.Self);
}
private void RotateD()
{
transform.Rotate(0, 0, -Time.deltaTime * 40, Space.Self);
}
private void AddRecordUJEvent()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent<BaseGameObjInfo>().gameObjType;
eventData.eventType = RecordEventType.WaterSprayU;
RecordSprayerRotation data = new RecordSprayerRotation();
data.gameObjID = GetComponent<BaseGameObjInfo>().gameObjID;
data.rotation = transform.localEulerAngles;
eventData.json = JsonUtility.ToJson(data);
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
private void AddRecordADEvent()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent<BaseGameObjInfo>().gameObjType;
eventData.eventType = RecordEventType.WaterSprayA;
RecordSprayerRotation data = new RecordSprayerRotation();
data.gameObjID = GetComponent<BaseGameObjInfo>().gameObjID;
data.rotation = obj.transform.localEulerAngles;
eventData.json = JsonUtility.ToJson(data);
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
public float GetWaterScale()
{
return water.GetScaleValue();
}
public void SetWaterScale(float value)
{
water.SetScaleValue(value);
}
}