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33 lines
614 B
33 lines
614 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using AX.MessageSystem;
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using System;
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public class RolePanel : MonoBehaviour
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{
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public Text roleName;
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// Use this for initialization
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void Start()
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{
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MessageDispatcher.AddListener("RoleSelected", SetRole);
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}
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private void OnDestroy()
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{
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MessageDispatcher.RemoveListener("RoleSelected", SetRole);
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void SetRole(IMessage obj)
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{
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roleName.text = (string)obj.Data;
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}
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}
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