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18 lines
327 B
18 lines
327 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BagClose : BaseButton {
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private Transform bagUI;
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private void Start()
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{
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bagUI = transform.parent.parent;
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}
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public override void RespondFun()
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{
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bagUI.gameObject.SetActive(false);
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}
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}
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