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15 lines
338 B
15 lines
338 B
4 years ago
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using System.Collections;
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using UnityEngine;
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/// <summary>
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/// 保持平台水平位置
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/// </summary>
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public class HorizontalKeep : MonoBehaviour
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{
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private void Update()
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{
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var theta = Vector3.Dot(transform.forward, Vector3.up);
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var angle = Mathf.Rad2Deg * theta;
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transform.Rotate(angle, 0, 0);
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}
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}
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