上海苏宁宝丽嘉酒店,2020.11.17 15:30改为单机版本,以后合成单机版本可以以此版本为模板
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32 lines
780 B

4 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class CurtainLineItem : CloneGameObjInfo
{
public Vector3 prePos;
public Vector3 curPos;
private DateTime t2;
private DateTime t1;
public void OnMouseDown()
{
if (!EventSystem.current.IsPointerOverGameObject())
{
t2 = DateTime.Now;
if (t2 - t1 < new TimeSpan(0, 0, 0, 0, 500))
{
StartCoroutine(OpenAttributePanel());
}
t1 = t2;
}
}
IEnumerator OpenAttributePanel()
{
yield return new WaitForSeconds(0.1f);
transform.parent.GetComponent<WaterCurtainAttribute>().OpenAttributePanel();
}
}