using System; using System.Collections; using System.Collections.Generic; using UnityEngine; //Author:ZCG //CreatTime:12/15/2017 /// /// ÉèÖÃÇøÓòÃû³Æ /// public class UIPlanSetArea_SetName : BaseInputField { public override void RespondFun(string value) { UIPlanSetArea.Instance.SetName(value); } }