using System; using System.Collections; using System.Collections.Generic; using UnityEngine; //Author:ZCG //CreatTime:12/15/2017 /// /// Æô¶¯Ò¡°Ú /// public class UIPlanWaterCannon_PingPong : BaseButton { public override void RespondFun() { UIPlanWaterCannon.Instance.OpenPingPong(); } }