using AX.MessageSystem; namespace AX.InputSystem { /// /// LeftShift+ U 按键的操作 /// public class LeftShiftUCommand : Command { public static readonly LeftShiftUCommand Instance = new LeftShiftUCommand(); public override void Execute(long gameObjID, CmdArgs arg) { base.Execute(gameObjID, arg); MessageDispatcher.SendMessage(gameObjID, "LEFTSHIFT_U_COMMAND", arg); } } }