using System.Collections; using System.Collections.Generic; using UnityEngine; public class AreaNameDic { public static Dictionary NameDic; public static string GetAreaName(string area) { if (NameDic==null) { NameDic = new Dictionary(); //NameDic.Add("A0", "A0办公"); //NameDic.Add("A1", "3、4号馆"); //NameDic.Add("B0", "B0办公"); //NameDic.Add("B1", "1、2号馆"); //NameDic.Add("C0", "C0办公"); //NameDic.Add("C1", "7、8号馆"); //NameDic.Add("D0", "D0酒店"); //NameDic.Add("D1", "5、6号馆"); //NameDic.Add("E", "中央广场"); //NameDic.Add("EH", "东厅"); //NameDic.Add("WH", "西厅"); //NameDic.Add("NH", "北厅"); //NameDic.Add("G1", "地下停车场"); //NameDic.Add("G2", "地铁站"); //NameDic.Add("DT", "地铁站"); //NameDic.Add("G", "地下停车场"); //NameDic.Add("R", "成都金融中心"); //NameDic.Add("R", "恒隆广场"); NameDic.Add("S", "崇明船舶"); } return NameDic[area]; } }