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110 lines
3.6 KiB
110 lines
3.6 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using AX.MessageSystem; |
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public abstract class BaseInstanceMono : MonoBehaviour |
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{ |
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public CloneObjType type; |
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public GameObject ChooseObj; |
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/// <summary> |
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/// 打开面板 |
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/// </summary> |
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public virtual void OpenPanel() |
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{ |
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gameObject.SetActive(true); |
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LoadObjData(ChooseObj); |
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} |
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/// <summary> |
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/// 读取物体身上存储的数据 |
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/// </summary> |
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public abstract void LoadObjData(GameObject chooseObj); |
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/// <summary> |
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/// 重置物体属性 |
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/// </summary> |
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/// <param name="dataObj">需要重置属性的物体</param> |
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public abstract void ResetData(GameObject dataObj); |
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/// <summary> |
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/// 上传照片成功后修改图片id |
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/// </summary> |
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/// <param name="imageID"></param> |
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public virtual void UpLoadImageData(long imageID) { } |
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/// <summary> |
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/// 图片获取 |
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/// </summary> |
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/// <param name="tex"></param> |
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public virtual void GetTexture2D(Texture2D texture) { } |
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/// <summary> |
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/// 编辑权限 |
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/// </summary> |
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public abstract void EditorRight(); |
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public virtual void OnEnable() |
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{ |
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MessageDispatcher.AddListener("RADIO_SELECTED_COMMAND", RadioSelect);//单选选中处理 |
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MessageDispatcher.AddListener("CANCEL_SELECTED_COMMAND", Close);//ESC取消选中处理 |
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// MessageDispatcher.SendMessage("CANCEL_CLONEBTN_SELECTED_COMMAND"); |
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MessageDispatcher.AddListener("DELETE_ALL_COMMAND", Close); |
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MessageDispatcher.AddListener("DELETE_COMMAND", Close); |
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} |
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public virtual void OnDisable() |
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{ |
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MessageDispatcher.RemoveListener("CANCEL_SELECTED_COMMAND", Close);//ESC取消选中处理 |
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MessageDispatcher.RemoveListener("DELETE_ALL_COMMAND", Close); |
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MessageDispatcher.RemoveListener("DELETE_COMMAND", Close); |
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} |
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private void OnDestroy() |
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{ |
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MessageDispatcher.RemoveListener("RADIO_SELECTED_COMMAND", RadioSelect); |
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MessageDispatcher.RemoveListener("CANCEL_SELECTED_COMMAND", Close);//ESC取消选中处理 |
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MessageDispatcher.RemoveListener("DELETE_ALL_COMMAND", Close); |
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MessageDispatcher.RemoveListener("DELETE_COMMAND", Close); |
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} |
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private void Close(IMessage msg) |
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{ |
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Clear(); |
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} |
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/// <summary> |
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/// 获取图片错误处理 |
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/// </summary> |
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/// <param name="errorCode"></param> |
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/// <param name="error"></param> |
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/*public virtual void Error(int errorCode, string error) |
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{ |
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if (errorCode == WebRequestManager.networkError) |
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{ |
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ResourceLoadWindow.Instance.LoadTextHintWindow("获取图片失败,请检查您的网络!", 3f); |
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} |
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else if (errorCode >= WebRequestManager.responseCode400 && errorCode <= WebRequestManager.responseCode599) |
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{ |
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// Debug.Log(errorCode); |
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ResourceLoadWindow.Instance.LoadTextHintWindow("获取图片失败!", 3f); |
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} |
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}*/ |
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public virtual void Clear() |
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{ |
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ChooseObj = null; |
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gameObject.SetActive(false); |
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} |
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public virtual void RadioSelect(IMessage obj) |
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{ |
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var gameObjID = (long)obj.Sender; |
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var hitObj = EntitiesManager.Instance.GetEntityByID(gameObjID); |
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//不同类型 |
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if (hitObj.GetComponent<BaseGameObjInfo>().gameObjType != type) |
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return; |
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//属性面板打开 |
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if (gameObject.activeInHierarchy) |
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{ |
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//不同的对象 |
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if (ChooseObj != hitObj) |
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{ |
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ResetData(ChooseObj); |
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} |
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} |
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ChooseObj = hitObj; |
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OpenPanel(); |
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} |
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}
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