上海苏宁宝丽嘉酒店,2020.11.17 15:30改为单机版本,以后合成单机版本可以以此版本为模板
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class NotHide : MonoBehaviour { |
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// Use this for initialization |
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void Start () { |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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}
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