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466 lines
17 KiB
466 lines
17 KiB
using AX.InputSystem; |
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using AX.MessageSystem; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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//[DisallowMultipleComponent] |
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//[RequireComponent(typeof(SprayHeadRecord))] |
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public class ControlSprayHead : MonoBehaviour |
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{ |
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public Transform part1; |
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public Transform part2; |
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public Transform water; |
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public float Scale; |
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public ParticleEnum particleenum; |
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internal long GameObjID; |
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public bool IsSpray |
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{ |
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get |
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{ |
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return water.gameObject.activeSelf; |
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} |
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set |
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{ |
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water.gameObject.SetActive(value); |
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SetAnimAndHose(value); |
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if (!value) |
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particleenum = ParticleEnum.None; |
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} |
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} |
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private void Start() |
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{ |
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GameObjID = GetComponent<BaseGameObjInfo>().GameObjID; |
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} |
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internal virtual void InitGameObject() |
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{ |
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water = TransformHelper.FindChild(transform, "Hose"); |
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part1 = TransformHelper.FindChild(transform, "Sprayer"); |
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if (part2 == null) |
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part2 = part1; |
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if (part1 == null) |
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part1 = water; |
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}//初始化物体 |
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void OnDisable() |
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{ |
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MessageDispatcher.RemoveListener("EQUALS_COMMAND", PressureUp); |
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MessageDispatcher.RemoveListener("MINUS_COMMAND", PressureDown); |
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MessageDispatcher.RemoveListener("U_COMMAND", U); |
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MessageDispatcher.RemoveListener("J_COMMAND", J); |
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MessageDispatcher.RemoveListener("H_COMMAND", H); |
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MessageDispatcher.RemoveListener("K_COMMAND", K); |
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MessageDispatcher.RemoveListener("CHANGE_PARTICLE_TYPE_COMMAND", ChangeParticle); |
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MessageDispatcher.RemoveListener("SprayWater", SprayWater); |
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MessageDispatcher.RemoveListener("SprayFoam", SprayFoam); |
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MessageDispatcher.RemoveListener("Decontamination", Decontamination); |
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MessageDispatcher.RemoveListener("RADIO_SELECTED_COMMAND", RadioSelect); |
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} |
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void OnEnable() |
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{ |
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// MessageDispatcher.AddListener("ReplayEvent", ReplayAgent); |
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MessageDispatcher.AddListener("EQUALS_COMMAND", PressureUp); |
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MessageDispatcher.AddListener("MINUS_COMMAND", PressureDown); |
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MessageDispatcher.AddListener("U_COMMAND", U); |
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MessageDispatcher.AddListener("J_COMMAND", J); |
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MessageDispatcher.AddListener("H_COMMAND", H); |
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MessageDispatcher.AddListener("K_COMMAND", K); |
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MessageDispatcher.AddListener("CHANGE_PARTICLE_TYPE_COMMAND", ChangeParticle); |
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MessageDispatcher.AddListener("SprayWater", SprayWater); |
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MessageDispatcher.AddListener("SprayFoam", SprayFoam); |
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MessageDispatcher.AddListener("Decontamination", Decontamination); |
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MessageDispatcher.AddListener("RADIO_SELECTED_COMMAND", RadioSelect); |
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} |
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private void Decontamination(IMessage obj) |
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{ |
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var gameObjID = (long)obj.Sender; |
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if (gameObjID == GameObjID) |
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if (water) |
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{ |
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if (RecordEvent.IsReplay())//回放不执行泡沫喷水(当改变特效时候改变) |
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return; |
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if ((bool)obj.Data) |
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MessageDispatcher.SendMessage("CHANGE_PARTICLE_TYPE_COMMAND", new ParticleTypeCmdArgs() { ParticleType = ParticleEnum.Decontamination }); |
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else |
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IsSpray = false; |
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} |
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} |
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void OnDestroy() |
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{ |
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MessageDispatcher.RemoveListener("ReplayEvent", ReplayAgent); |
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MessageDispatcher.RemoveListener("EQUALS_COMMAND", PressureUp); |
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MessageDispatcher.RemoveListener("MINUS_COMMAND", PressureDown); |
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MessageDispatcher.RemoveListener("U_COMMAND", U); |
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MessageDispatcher.RemoveListener("J_COMMAND", J); |
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MessageDispatcher.RemoveListener("H_COMMAND", H); |
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MessageDispatcher.RemoveListener("K_COMMAND", K); |
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MessageDispatcher.RemoveListener("CHANGE_PARTICLE_TYPE_COMMAND", ChangeParticle); |
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MessageDispatcher.RemoveListener("SprayWater", SprayWater); |
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MessageDispatcher.RemoveListener("SprayFoam", SprayFoam); |
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MessageDispatcher.RemoveListener("Decontamination", Decontamination); |
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MessageDispatcher.RemoveListener("RADIO_SELECTED_COMMAND", RadioSelect); |
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MessageDispatcher.RemoveListener("WaterSwitch", WaterSwitch); |
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MessageDispatcher.RemoveListener("GetButtonUp", GetButtonUp); |
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//MessageDispatcher.AddListener("ReplayForm", ReplayForm); |
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} |
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private void GetButtonUp(IMessage obj) |
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{ |
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var gameObjID = (long)obj.Sender; |
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if (gameObjID == GameObjID) |
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{ |
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if (RecordEvent.IsRecord()) |
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{ |
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if (LinearEventData != null) |
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AddRotationEvent(QuaternionChangeTran); |
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if (SizeLinearEventData != null) |
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AddSizeEvent(QuaternionChangeTran); |
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} |
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} |
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} |
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private void WaterSwitch(IMessage obj) |
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{ |
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var gameObjID = (long)obj.Sender; |
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if (gameObjID == GameObjID) |
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{ |
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IsSpray = (bool)obj.Data; |
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} |
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} |
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private void RadioSelect(IMessage obj) |
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{ |
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var gameObjID = (long)obj.Sender; |
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if (gameObjID != GameObjID) |
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{ |
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if (RecordEvent.IsRecord()) |
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{ |
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if (LinearEventData != null) |
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AddRotationEvent(QuaternionChangeTran); |
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if (SizeLinearEventData != null) |
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AddSizeEvent(QuaternionChangeTran); |
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} |
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} |
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} |
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EventData LinearEventData = null; |
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Quaternion Beginquaternion = Quaternion.identity; |
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public Transform QuaternionChangeTran = null; |
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EventData SizeLinearEventData = null; |
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private float BeginSize = float.Epsilon; |
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public Transform SizeChangeTran = null; |
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public void CreateRotationEvent(Transform changetran) |
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{ |
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if (LinearEventData == null) |
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{ |
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if (Beginquaternion == Quaternion.identity) |
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{ |
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this.QuaternionChangeTran = changetran; |
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LinearEventData = RecordEvent.CreateLinearEventData(); |
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Beginquaternion = changetran.localRotation; |
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} |
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} |
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} |
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public void CreateSizeEvent(Transform changetran) |
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{ |
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if (SizeLinearEventData == null) |
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{ |
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this.SizeChangeTran = changetran; |
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SizeLinearEventData = RecordEvent.CreateLinearEventData(); |
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BeginSize = Scale; |
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} |
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} |
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public void AddRotationEvent(Transform trans) |
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{ |
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if (LinearEventData != null) |
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{ |
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RotationLinerEventData RotationLinerEventData = new RotationLinerEventData() |
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{ |
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BeginRotation = TransformHelper.ConvertToMyRotation(Beginquaternion), |
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EndRotation = TransformHelper.ConvertToMyRotation(trans.transform.localRotation), |
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Name = trans.name |
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}; |
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RecordEvent.AddLinearEventData(LinearEventData, LinearEventType.Rotation, GameObjID, JsonUtility.ToJson(RotationLinerEventData)); |
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Beginquaternion = Quaternion.identity; |
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QuaternionChangeTran = null; |
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LinearEventData = null; |
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} |
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} |
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protected void AddSizeEvent(Transform trans) |
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{ |
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if (SizeLinearEventData != null) |
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{ |
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if (BeginSize != float.Epsilon) |
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{ |
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SizeLinerEventData SizeLinerEventData = new SizeLinerEventData() |
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{ |
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BeginSize = BeginSize, |
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EndSize = Scale |
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}; |
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RecordEvent.AddLinearEventData(SizeLinearEventData, LinearEventType.Size, GameObjID, JsonUtility.ToJson(SizeLinerEventData)); |
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BeginSize = float.Epsilon; |
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SizeChangeTran = null; |
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SizeLinearEventData = null; |
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} |
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else |
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Debug.Log(BeginSize == float.Epsilon); |
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} |
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} |
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private void ReplayAgent(IMessage obj) |
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{ |
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var eventData = (EventData)obj.Data; |
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if (eventData.eventType == RecordEventType.ChangeSprayHeadParticle) |
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{ |
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var data = JsonUtility.FromJson<ChangeSprayHeadParticleEventData>(eventData.json); |
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if (data.GameId == GameObjID) |
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{ |
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if (data.ParticleEnum!=-1) |
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{ |
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if (gameObject.CompareTag("Player")) |
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{ |
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gameObject.GetComponent<FiremanControlSprayHead>().SetAnimAndHose(true); |
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} |
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IsSpray = true; |
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particleenum = (ParticleEnum)data.ParticleEnum; |
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ResManage.Instance.LoadParticleInEnum(particleenum, this.transform, data.Scale); |
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} |
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else |
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{ |
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water.GetComponentInChildren<ParticleControlOfType>().SetScaleValue(data.Scale); |
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} |
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} |
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} |
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} |
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public void Increase(float Weight) |
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{ |
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water.GetComponentInChildren<ParticleControlOfType>().Increase(Weight); |
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Scale = water.GetComponentInChildren<ParticleControlOfType>().GetScaleValue(); |
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} |
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internal virtual void PressureUp(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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if (water && IsSpray) |
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{ |
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var Weight = ((WeightCmdArgs)message.Data).Weight; |
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if (RecordEvent.IsRecord()) |
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CreateSizeEvent(water); |
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Increase(Weight); |
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ChangeSprayHeadParticleEventData data = new ChangeSprayHeadParticleEventData |
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{ |
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GameId = GameObjID, |
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Scale = Scale, |
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ParticleEnum = -1, |
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}; |
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RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ChangeSprayHeadParticle, JsonUtility.ToJson(data)); |
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} |
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} |
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public void Decrease(float Weight) |
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{ |
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water.GetComponentInChildren<ParticleControlOfType>().Decrease(Weight); |
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Scale = water.GetComponentInChildren<ParticleControlOfType>().GetScaleValue(); |
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} |
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internal virtual void PressureDown(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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if (water && IsSpray) |
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{ |
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var Weight = ((WeightCmdArgs)message.Data).Weight; |
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if (RecordEvent.IsRecord()) |
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CreateSizeEvent(water); |
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Decrease(Weight); |
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ChangeSprayHeadParticleEventData data = new ChangeSprayHeadParticleEventData |
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{ |
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GameId = GameObjID, |
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Scale = Scale, |
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ParticleEnum = -1, |
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}; |
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RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ChangeSprayHeadParticle, JsonUtility.ToJson(data)); |
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} |
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} |
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internal virtual void ChangeParticle(IMessage obj) |
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{ |
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//var gameObjID = (long)obj.Sender; |
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if (SelectedObjs.selectedObj == gameObject || SelectedObjs.selectedCharacters.Contains(gameObject)) |
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if (water) |
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{ |
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var particletype = ((ParticleTypeCmdArgs)obj.Data); |
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IsSpray = true; |
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if (particleenum != particletype.ParticleType) |
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{ |
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particleenum = particletype.ParticleType; |
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ResManage.Instance.LoadParticleInEnum(particletype.ParticleType, this.transform, Scale); |
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//switch (particleenum) |
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//{ |
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// case ParticleEnum.WaterStraight: |
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// Scale = 1f;//.3 |
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// break; |
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// case ParticleEnum.WaterFlower://3 |
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// break; |
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// case ParticleEnum.WaterFog://5 |
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// break; |
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// case ParticleEnum.Froth: |
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// Scale = 6f;//5 |
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// break; |
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// case ParticleEnum.DryPowder: |
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// break; |
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// default: |
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// break; |
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//} |
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//water.GetComponentInChildren<ParticleControlOfType>().SetScaleValue(Scale); |
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//记录改变喷水特效 |
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if (RecordEvent.IsRecord()) |
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{ |
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var ChangeSprayHeadParticleEventData = new ChangeSprayHeadParticleEventData() |
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{ |
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GameId = GameObjID, |
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Scale = Scale, |
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ParticleEnum = (int)particleenum, |
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}; |
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RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ChangeSprayHeadParticle, JsonUtility.ToJson(ChangeSprayHeadParticleEventData)); |
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} |
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} |
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} |
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} |
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internal virtual void U(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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{ |
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if (RecordEvent.IsRecord()) |
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CreateRotationEvent(part1); |
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var speed = ((WeightCmdArgs)message.Data).Weight; |
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float x = part1.localEulerAngles.x; |
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float y = part1.localEulerAngles.y; |
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x = CheckValue(x); |
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x -= speed; |
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x = Mathf.Clamp(x, -50, 15); |
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part1.localEulerAngles = new Vector3(x, y, 0); |
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} |
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} |
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internal virtual void J(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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{ |
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if (RecordEvent.IsRecord()) |
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CreateRotationEvent(part1); |
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var speed = ((WeightCmdArgs)message.Data).Weight; |
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float x = part1.localEulerAngles.x; |
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float y = part1.localEulerAngles.y; |
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x = CheckValue(x); |
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x += speed; |
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x = Mathf.Clamp(x, -50, 15); |
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part1.localEulerAngles = new Vector3(x, y, 0); |
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} |
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} |
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internal virtual void H(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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{ |
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if (RecordEvent.IsRecord()) |
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CreateRotationEvent(part1); |
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var speed = ((WeightCmdArgs)message.Data).Weight; |
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float x = part1.localEulerAngles.x; |
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float y = part1.localEulerAngles.y; |
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y = CheckValue(y); |
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y -= speed; |
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y = Mathf.Clamp(y, -90, 90); |
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part1.localEulerAngles = new Vector3(x, y, 0); |
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} |
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} |
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internal virtual void K(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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{ |
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if (RecordEvent.IsRecord()) |
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CreateRotationEvent(part1); |
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var speed = ((WeightCmdArgs)message.Data).Weight; |
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float x = part1.localEulerAngles.x; |
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float y = part1.localEulerAngles.y; |
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y = CheckValue(y); |
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y += speed; |
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y = Mathf.Clamp(y, -90, 90); |
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part1.localEulerAngles = new Vector3(x, y, 0); |
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} |
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} |
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internal virtual void SprayWater(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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if (water) |
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{ |
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if ((bool)message.Data) |
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{ |
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if (RecordEvent.IsReplay())//回放不显示选择喷水方式面板 |
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return; |
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WaterFlowAttribute.GetInstance.gameObject.SetActive(true); |
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WaterFlowAttribute.GetInstance.Show(particleenum); |
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} |
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else |
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{ |
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if (WaterFlowAttribute.GetInstance.gameObject.activeSelf) |
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WaterFlowAttribute.GetInstance.gameObject.SetActive(false); |
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IsSpray = false; |
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} |
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} |
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} |
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internal virtual void SprayFoam(IMessage message) |
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{ |
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var gameObjID = (long)message.Sender; |
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if (gameObjID == GameObjID) |
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if (water) |
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{ |
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if (RecordEvent.IsReplay())//回放不执行泡沫喷水(当改变特效时候改变) |
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return; |
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if ((bool)message.Data) |
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MessageDispatcher.SendMessage("CHANGE_PARTICLE_TYPE_COMMAND", new ParticleTypeCmdArgs() { ParticleType = ParticleEnum.Froth }); |
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else |
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IsSpray = false; |
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} |
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} |
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private void Awake() |
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{ |
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InitGameObject(); |
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MessageDispatcher.AddListener("ReplayEvent", ReplayAgent); |
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MessageDispatcher.AddListener("WaterSwitch", WaterSwitch); |
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MessageDispatcher.AddListener("GetButtonUp", GetButtonUp); |
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// MessageDispatcher.AddListener("ReplayForm", ReplayForm); |
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} |
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/// <summary> |
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/// 换算原始角度值为显式值 |
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/// </summary> |
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/// <param name="x">获取的原始角度值</param> |
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/// <returns></returns> |
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protected float CheckValue(float x) |
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{ |
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if (x >= 180 && x <= 360) |
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{ |
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x = x - 360; |
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} |
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return x; |
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//举例:假如获取到的localEulerAngles.x = 300,则在显示面板其显示的值为-60=300-360,用此显式值计算 |
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} |
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internal virtual void SetAnimAndHose(bool value) |
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{ |
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} |
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}
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