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44 lines
1.2 KiB
44 lines
1.2 KiB
using UnityEngine; |
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public class ScaleControl : MonoBehaviour |
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{ |
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bool flag; |
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private Ray ray; |
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private RaycastHit hit; |
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public float speed = 5f; |
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void Update() |
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{ |
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//左击取消 |
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ray = Camera.main.ScreenPointToRay(Input.mousePosition); |
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if (Physics.Raycast(ray, out hit, Mathf.Infinity) && Input.GetMouseButtonDown(0)) |
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{ |
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if (hit.transform.name == this.name) |
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return; |
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flag = false; |
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} |
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if (flag) |
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{ |
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if (Input.GetKey(KeyCode.Equals) && transform.localScale.x < 10f) |
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{ |
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transform.localScale = new Vector3(transform.localScale.x + Time.deltaTime * speed, transform.localScale.y, transform.localScale.z + Time.deltaTime * speed); |
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} |
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if (Input.GetKey(KeyCode.Minus)) |
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{ |
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if (transform.localScale.x > 1f) |
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{ |
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transform.localScale = new Vector3(transform.localScale.x - Time.deltaTime * speed, transform.localScale.y, transform.localScale.z - Time.deltaTime * speed); |
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} |
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} |
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} |
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} |
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void OnMouseDown() |
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{ |
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flag = true; |
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} |
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}
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