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24 lines
715 B
24 lines
715 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class CloneTwinkleLine : CloneWaterLine { |
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// Use this for initialization |
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public override void Awake() { |
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variableX = 5; |
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variableY = 18; |
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variableZ = 5; |
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cloneObjType = CloneObjType.TwinkleLine; |
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parentResourcesName = "Prefab/Tool/TwinkleLineParent"; |
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ResourcesName = "Prefab/Tool/WaterLineItem"; |
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if (parentPrefab == null) |
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{ |
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parentPrefab = Resources.Load(parentResourcesName) as GameObject; |
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} |
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if (clonePrefab == null) |
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{ |
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clonePrefab = Resources.Load(ResourcesName) as GameObject; |
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} |
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} |
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}
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