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34 lines
768 B
34 lines
768 B
4 years ago
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using Newtonsoft.Json;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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using UnityEngine.UI;
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public class LoadTitle : MonoBehaviour
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{
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public Text text;
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// Start is called before the first frame update
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void Start()
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{
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//LoadTitlefunc();
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text.text = TransformHelper.LoadJsonFromConfing("Title.json");
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}
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// Update is called once per frame
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void Update()
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{
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}
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void LoadTitlefunc()
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{
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string json = null;
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string path = Path.Combine(Application.streamingAssetsPath, "Title.json");
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if (File.Exists(path))
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{
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json = File.ReadAllText(path);
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}
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text.text = JsonConvert.DeserializeObject<string>(json);
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}
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}
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