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33 lines
689 B
33 lines
689 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class BeginToggle : MonoBehaviour,IPointerClickHandler
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{
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private VideoPanel videoPanel;
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// Use this for initialization
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void Start ()
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{
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videoPanel = transform.parent.parent.GetComponent<VideoPanel>();
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}
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// Update is called once per frame
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void Update () {
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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var isOn = GetComponent<Toggle>().isOn;
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if (isOn)
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{
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videoPanel.Play();
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}
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else
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{
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videoPanel.Pause();
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}
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}
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}
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