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28 lines
633 B
28 lines
633 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ViewDisaster : MonoBehaviour {
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private Button viewBtn;
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// Use this for initialization
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void Start () {
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viewBtn = GetComponent<Button>();
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viewBtn.onClick.AddListener(view);
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}
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private void view()
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{
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if (DisasterList.Instance.AnySelected() == false)
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{
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ResourceLoadWindow.Instance.LoadTextHintWindow("请选择灾情", 2);
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return;
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}
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else
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{
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//先更新
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UpdateManager.Instance.View();
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}
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}
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}
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