大连中石油电子沙盘
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481 B

4 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CloneEjectSmokeLine : CloneMultiLine
{
public override void Awake()
{
variableX = 0.5f;
variableY = 0.34f;
variableZ = 0.5f;
Height = 0.7f;
cloneObjType = CloneObjType.EjectSmokeLine;
parentResourcesName = "Prefab/Tool/EjectSmokeLineParent";
ResourcesName = "Prefab/Tool/EjectSmokeItem";
base.Awake();
}
}