using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

//Author:ZCG
//CreatTime:12/15/2017
/// <summary>
/// 设置高度
/// </summary>
public class UIPlanSetArea_SetHigh : BaseSlider
{
    public override void RespondFun(float value)
    {
        UIPlanSetArea.Instance.SetHigh(value);
    }
}