using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

//Author:ZCG
//CreatTime:12/15/2017
/// <summary>
/// ³·»Ø
/// </summary>
public class UIPlanWaterCannon_Revocation : BaseButton
{
    public override void RespondFun()
    {
        UIPlanWaterCannon.Instance.Revocation();
    }
}