using AX.MessageSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
//Author:ZCG
//CreatTime:12/1/2017
///
///ÀÌÝÉìËõ
///
public class LadderStretch : ObjStretch
{
private enum LadderType
{
///
/// 6Ã×ÀÌÝ
///
six,
///
/// 15ÀÌÝ
///
fifteen
}
[SerializeField]
private LadderType ladderType;
protected override void Init()
{
objUp = GetObj("LadderUp");
switch (ladderType)
{
case LadderType.six:
speed = 1;
nodeLength = 3;
break;
case LadderType.fifteen:
speed = 2;
nodeLength = 5;
break;
}
}
protected override void InputControl()
{
}
private void LeftShift_W(IMessage obj)
{
if (SelectedObjs.selectedObj == gameObject)
{
Stretch();
AddRecordEventStrech();
}
}
private void LeftShift_S(IMessage obj)
{
if (SelectedObjs.selectedObj == gameObject)
{
Shorten();
AddRecordEventShorten();
}
}
private void W(IMessage obj)
{
if (SelectedObjs.selectedObj == gameObject)
{
if (transform.localRotation.x > -0.7)
{
transform.Rotate(Vector3.right * Time.deltaTime * -100);
}
AddRecordEventW();
}
}
private void AddRecordEventW()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent().gameObjType;
eventData.eventType = RecordEventType.LadderW;
eventData.json = gameObject.name;
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
private void S(IMessage obj)
{
if (SelectedObjs.selectedObj == gameObject)
{
if (transform.localRotation.x < 0.7)
{
transform.Rotate(Vector3.right * Time.deltaTime * 100);
}
AddRecordEventS();
}
}
private void AddRecordEventS()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent().gameObjType;
eventData.eventType = RecordEventType.LadderS;
eventData.json = gameObject.name;
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
private void OnEnable()
{
MessageDispatcher.AddListener("LEFTSHIFT_W_COMMAND", LeftShift_W);
MessageDispatcher.AddListener("LEFTSHIFT_S_COMMAND", LeftShift_S);
MessageDispatcher.AddListener("W_COMMAND", W);
MessageDispatcher.AddListener("S_COMMAND", S);
MessageDispatcher.AddListener("ReplayEvent", ReplayEventLadder);
}
private void OnDisable()
{
MessageDispatcher.RemoveListener("LEFTSHIFT_W_COMMAND", LeftShift_W);
MessageDispatcher.RemoveListener("LEFTSHIFT_S_COMMAND", LeftShift_S);
MessageDispatcher.RemoveListener("W_COMMAND", W);
MessageDispatcher.RemoveListener("S_COMMAND", S);
MessageDispatcher.RemoveListener("ReplayEvent", ReplayEventLadder);
}
private void ReplayEventLadder(IMessage obj)
{
var eventData = (EventData)obj.Data;
if (eventData.json == gameObject.name)
{
if(eventData.eventType== RecordEventType.LadderStrech)
{
Stretch();
}
else if(eventData.eventType == RecordEventType.LadderShorten)
{
Shorten();
}
else if (eventData.eventType == RecordEventType.LadderW)
{
if (transform.localRotation.x > -0.7)
{
transform.Rotate(Vector3.right * Time.deltaTime * -100);
}
}
else if (eventData.eventType == RecordEventType.LadderS)
{
if (transform.localRotation.x < 0.7)
{
transform.Rotate(Vector3.right * Time.deltaTime * 100);
}
}
}
}
private void AddRecordEventStrech()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent().gameObjType;
eventData.eventType = RecordEventType.LadderStrech;
eventData.json = gameObject.name;
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
private void AddRecordEventShorten()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent().gameObjType;
eventData.eventType = RecordEventType.LadderShorten;
eventData.json = gameObject.name;
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
private void OnDestroy()
{
MessageDispatcher.RemoveListener("LEFTSHIFT_W_COMMAND", LeftShift_W);
MessageDispatcher.RemoveListener("LEFTSHIFT_S_COMMAND", LeftShift_S);
MessageDispatcher.RemoveListener("W_COMMAND", W);
MessageDispatcher.RemoveListener("S_COMMAND", S);
MessageDispatcher.RemoveListener("ReplayEvent", ReplayEventLadder);
}
}