using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 该脚本挂在点击可实例化物体的地面物体上
/// 选择该地面具体可实例化的Clone类型
///
//[RequireComponent(typeof(CloneGameObjInfo))]
[DisallowMultipleComponent]
public class CloneableEnums : MonoBehaviour {
public List CloneableTypes = new List();
}