using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 该脚本挂在点击可实例化物体的地面物体上 /// 选择该地面具体可实例化的Clone类型 /// //[RequireComponent(typeof(CloneGameObjInfo))] [DisallowMultipleComponent] public class CloneableEnums : MonoBehaviour { public List CloneableTypes = new List(); }