using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using AX.MessageSystem;

public class EquipItemSelect : BaseToggle
{
    private Toggle toggle;
    private Transform selectImg;
    private Text selectnum;
    private void Start()
    {
        selectImg = transform.Find("SelectImg");
        selectnum = selectImg.Find("SelectNum").GetComponent<Text>();
        toggle = GetComponent<Toggle>();
        //equipNumSelectPanel = GameObject.Find("Canvas").transform.Find("EquipNumSelectPanel");
    }
    public override void RespondFun(bool value)
    {
        if (EquipSelect.GetInstance.GetInitInfoByName(gameObject.name).IsSelectMore)
        {
            if (value)
            {
                EquipNumSelectPanel.GetInstance.gameObject.SetActive(true);
                //EquipNumSelectPanel.GetInstance.gameObject.transform.Find("SelectNumAlready").GetComponent<Text>().text=
                //    EquipSelect.GetInstance.GetEquipFromSelectByName(gameObject.name).Number.ToString();
                //equipNumSelectPanel.gameObject.SetActive(true);
                EquipNumSelectPanel.GetInstance.transform.Find("InputField").GetComponent<InputField>().ActivateInputField();

            }
            MessageDispatcher.SendMessage("EquipItemSelectMore", GetComponent<Toggle>());
        }
        else
        {
            Equip select = EquipSelect.GetInstance.GetInitEquipByName(gameObject.name);
            if (value)
            {
                MessageDispatcher.SendMessage("EquipAddSubmit", select);
            }
            else
            {
                MessageDispatcher.SendMessage("EquipRemoveSubmit", select);
            }
        }
    }
    public void SetImgShow(int num)
    {
        selectImg.gameObject.SetActive(true);
        selectnum.text = num.ToString();
    }
    public void SetImgHide()
    {
        selectImg.gameObject.SetActive(false);
    }
}