大连中石油电子沙盘
 
 
 
 

13 lines
377 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TruckPowerInfo : PowerInfo
{
public TextMesh TruckType;
private void Start()
{
CloneObjType cloneObjType = transform.GetComponentInParent<CloneGameObjInfo>().gameObjType;
TruckType.text = CloneObjName.Instance.GetCloneNameByType(cloneObjType);
}
}