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15 lines
395 B
15 lines
395 B
using System.Collections; |
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using System.Collections.Generic; |
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using AX.Network.Protocols; |
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using AX.NetworkSystem; |
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using AX.Serialization; |
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using UnityEngine; |
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public class ERROR : NetworkMessageBehaviour |
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{ |
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protected override void Execute(BinaryMessage message) |
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{ |
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var msg = message.Body.Deserialize<ErrorInfo>(); |
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Debug.Log("错误码:" + msg.ErrorCode); |
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} |
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}
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