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38 lines
1021 B
38 lines
1021 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using AX.NetworkSystem; |
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using System.Xml; |
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public class StartSession : MonoBehaviour |
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{ |
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public string IPAddress; |
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public int Port; |
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public string Tag; |
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void Start() |
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{ |
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InitializeLoginSetting(); |
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if (GameSetting.LoginSetting.GetLoginAddress(out IPAddress, out Port)) |
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{ |
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var session = NetworkManager.CreateSession(IPAddress, Port, Tag); |
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session.Start(); |
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} |
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} |
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private void InitializeLoginSetting() |
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{ |
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var doc = new XmlDocument(); |
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doc.Load(Application.dataPath + @"\StreamingAssets\LoginSetting.xml"); |
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var children = doc.SelectSingleNode("loginSetting").ChildNodes; |
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foreach (XmlElement node in children) |
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{ |
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var ip = node.Attributes["ip"].Value; |
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var port = short.Parse(node.Attributes["port"].Value); |
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GameSetting.LoginSetting.SetLoginAddress(ip, port); |
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} |
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} |
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} |