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47 lines
1.4 KiB
47 lines
1.4 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class ToolsMovePanelManager : MonoBehaviour |
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{ |
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public GameObject tools; |
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public GameObject clearAll; |
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public GameObject save; |
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public GameObject teamName; |
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public GameObject setting; |
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public void Init() |
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{ |
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if (DisasterManager.model == PlayModel.view) |
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{ |
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tools.SetActive(false); |
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clearAll.SetActive(false); |
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save.SetActive(false); |
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teamName.SetActive(false); |
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setting.SetActive(false); |
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} |
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float height = 0; |
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foreach (Transform item in transform) |
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{ |
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if (item.gameObject.activeSelf) |
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{ |
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height += 79; |
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} |
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} |
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var trans = GetComponent<RectTransform>(); |
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trans.sizeDelta = new Vector2(trans.sizeDelta.x, height); |
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trans.anchoredPosition = new Vector2(trans.anchoredPosition.x, (height - 551) / 2 - 79); |
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var filter = gameObject.AddComponent<ContentSizeFitter>(); |
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} |
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private void OnDisable() |
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{ |
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foreach (Transform item in transform) |
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{ |
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if (item.GetComponent<Toggle>() && item.GetComponent<Toggle>().isOn) |
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{ |
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if (item.name != "ShowNameToggle") |
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item.GetComponent<Toggle>().isOn = false; |
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} |
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} |
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} |
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}
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