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52 lines
945 B
52 lines
945 B
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' |
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Shader "Hidden/OutterLineCutoffBody" { |
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Properties { |
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_MainTex ("", 2D) = "white" {} |
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} |
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Category { |
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BlendOp RevSub |
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Blend One One |
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ZTest Always Cull Off ZWrite Off Fog { Mode Off } |
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Subshader { |
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Pass { |
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CGPROGRAM |
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#pragma vertex vert |
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#pragma fragment frag |
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#pragma fragmentoption ARB_precision_hint_fastest |
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sampler2D _MainTex; |
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sampler2D _MainTex1; |
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struct appdata |
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{ |
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float4 vertex : POSITION; |
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float4 texcoord : TEXCOORD0; |
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}; |
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struct v2f |
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{ |
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float4 pos : SV_POSITION; |
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float2 uv : TEXCOORD0; |
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}; |
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v2f vert (appdata v) |
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{ |
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v2f o; |
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o.pos = UnityObjectToClipPos(v.vertex); |
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o.uv = v.texcoord.xy; |
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return o; |
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} |
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half4 frag(v2f i) : COLOR |
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{ |
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fixed4 c = tex2D(_MainTex, i.uv); |
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/*if(c.r>0) |
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{ |
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c = (0,0,0,0); |
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}*/ |
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return c; |
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} |
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ENDCG |
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} |
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} |
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} |
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FallBack "Diffuse" |
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} |