海淀天下城电子沙盘单机版
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

194 lines
11 KiB

4 years ago
using MessagePack.Formatters;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace MessagePack.Unity
{
public class UnityResolver : IFormatterResolver
{
public static IFormatterResolver Instance = new UnityResolver();
UnityResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.formatter;
}
static class FormatterCache<T>
{
public static readonly IMessagePackFormatter<T> formatter;
static FormatterCache()
{
formatter = (IMessagePackFormatter<T>)UnityResolveryResolverGetFormatterHelper.GetFormatter(typeof(T));
}
}
}
internal static class UnityResolveryResolverGetFormatterHelper
{
static readonly Dictionary<Type, object> formatterMap = new Dictionary<Type, object>()
{
// standard
{typeof(Vector2), new Vector2Formatter()},
{typeof(Vector3), new Vector3Formatter()},
{typeof(Vector4), new Vector4Formatter()},
{typeof(Quaternion), new QuaternionFormatter()},
{typeof(Color), new ColorFormatter()},
{typeof(Bounds), new BoundsFormatter()},
{typeof(Rect), new RectFormatter()},
{typeof(Vector2?), new StaticNullableFormatter<Vector2>(new Vector2Formatter())},
{typeof(Vector3?), new StaticNullableFormatter<Vector3>(new Vector3Formatter())},
{typeof(Vector4?), new StaticNullableFormatter<Vector4>(new Vector4Formatter())},
{typeof(Quaternion?),new StaticNullableFormatter<Quaternion>(new QuaternionFormatter())},
{typeof(Color?),new StaticNullableFormatter<Color>(new ColorFormatter())},
{typeof(Bounds?),new StaticNullableFormatter<Bounds>(new BoundsFormatter())},
{typeof(Rect?),new StaticNullableFormatter<Rect>(new RectFormatter())},
// standard + array
{typeof(Vector2[]),new ArrayFormatter<Vector2>()},
{typeof(Vector3[]), new ArrayFormatter<Vector3>()},
{typeof(Vector4[]), new ArrayFormatter<Vector4>()},
{typeof(Quaternion[]), new ArrayFormatter<Quaternion>()},
{typeof(Color[]), new ArrayFormatter<Color>()},
{typeof(Bounds[]), new ArrayFormatter<Bounds>()},
{typeof(Rect[]), new ArrayFormatter<Rect>()},
{typeof(Vector2?[]), new ArrayFormatter<Vector2?>()},
{typeof(Vector3?[]), new ArrayFormatter<Vector3?>()},
{typeof(Vector4?[]), new ArrayFormatter<Vector4?>()},
{typeof(Quaternion?[]),new ArrayFormatter<Quaternion?>()},
{typeof(Color?[]),new ArrayFormatter<Color?>()},
{typeof(Bounds?[]),new ArrayFormatter<Bounds?>()},
{typeof(Rect?[]),new ArrayFormatter<Rect?>()},
// standard + list
{typeof(List<Vector2>),new ListFormatter<Vector2>()},
{typeof(List<Vector3>), new ListFormatter<Vector3>()},
{typeof(List<Vector4>), new ListFormatter<Vector4>()},
{typeof(List<Quaternion>), new ListFormatter<Quaternion>()},
{typeof(List<Color>), new ListFormatter<Color>()},
{typeof(List<Bounds>), new ListFormatter<Bounds>()},
{typeof(List<Rect>), new ListFormatter<Rect>()},
{typeof(List<Vector2?>), new ListFormatter<Vector2?>()},
{typeof(List<Vector3?>), new ListFormatter<Vector3?>()},
{typeof(List<Vector4?>), new ListFormatter<Vector4?>()},
{typeof(List<Quaternion?>),new ListFormatter<Quaternion?>()},
{typeof(List<Color?>),new ListFormatter<Color?>()},
{typeof(List<Bounds?>),new ListFormatter<Bounds?>()},
{typeof(List<Rect?>),new ListFormatter<Rect?>()},
// new
{typeof(AnimationCurve), new AnimationCurveFormatter()},
{typeof(RectOffset), new RectOffsetFormatter()},
{typeof(Gradient), new GradientFormatter() },
{typeof(WrapMode), new WrapModeFormatter()},
{typeof(GradientMode), new GradientModeFormatter()},
{typeof(Keyframe), new KeyframeFormatter()},
{typeof(Matrix4x4), new Matrix4x4Formatter()},
{typeof(GradientColorKey), new GradientColorKeyFormatter()},
{typeof(GradientAlphaKey), new GradientAlphaKeyFormatter()},
{typeof(Color32), new Color32Formatter()},
{typeof(LayerMask), new LayerMaskFormatter()},
{typeof(WrapMode?), new StaticNullableFormatter<WrapMode>(new WrapModeFormatter())},
{typeof(GradientMode?), new StaticNullableFormatter<GradientMode>(new GradientModeFormatter())},
{typeof(Keyframe?), new StaticNullableFormatter<Keyframe>(new KeyframeFormatter())},
{typeof(Matrix4x4?), new StaticNullableFormatter<Matrix4x4>(new Matrix4x4Formatter())},
{typeof(GradientColorKey?), new StaticNullableFormatter<GradientColorKey>(new GradientColorKeyFormatter())},
{typeof(GradientAlphaKey?), new StaticNullableFormatter<GradientAlphaKey>(new GradientAlphaKeyFormatter())},
{typeof(Color32?), new StaticNullableFormatter<Color32>(new Color32Formatter())},
{typeof(LayerMask?), new StaticNullableFormatter<LayerMask>(new LayerMaskFormatter())},
// new + array
{typeof(AnimationCurve[]), new ArrayFormatter<AnimationCurve>()},
{typeof(RectOffset[]), new ArrayFormatter<RectOffset>()},
{typeof(Gradient[]), new ArrayFormatter<Gradient>() },
{typeof(WrapMode[]), new ArrayFormatter<WrapMode>()},
{typeof(GradientMode[]), new ArrayFormatter<GradientMode>()},
{typeof(Keyframe[]), new ArrayFormatter<Keyframe>()},
{typeof(Matrix4x4[]), new ArrayFormatter<Matrix4x4>()},
{typeof(GradientColorKey[]), new ArrayFormatter<GradientColorKey>()},
{typeof(GradientAlphaKey[]), new ArrayFormatter<GradientAlphaKey>()},
{typeof(Color32[]), new ArrayFormatter<Color32>()},
{typeof(LayerMask[]), new ArrayFormatter<LayerMask>()},
{typeof(WrapMode?[]), new ArrayFormatter<WrapMode?>()},
{typeof(GradientMode?[]), new ArrayFormatter<GradientMode?>()},
{typeof(Keyframe?[]), new ArrayFormatter<Keyframe?>()},
{typeof(Matrix4x4?[]), new ArrayFormatter<Matrix4x4?>()},
{typeof(GradientColorKey?[]), new ArrayFormatter<GradientColorKey?>()},
{typeof(GradientAlphaKey?[]), new ArrayFormatter<GradientAlphaKey?>()},
{typeof(Color32?[]), new ArrayFormatter<Color32?>()},
{typeof(LayerMask?[]), new ArrayFormatter<LayerMask?>()},
// new + list
{typeof(List<AnimationCurve>), new ListFormatter<AnimationCurve>()},
{typeof(List<RectOffset>), new ListFormatter<RectOffset>()},
{typeof(List<Gradient>), new ListFormatter<Gradient>() },
{typeof(List<WrapMode>), new ListFormatter<WrapMode>()},
{typeof(List<GradientMode>), new ListFormatter<GradientMode>()},
{typeof(List<Keyframe>), new ListFormatter<Keyframe>()},
{typeof(List<Matrix4x4>), new ListFormatter<Matrix4x4>()},
{typeof(List<GradientColorKey>), new ListFormatter<GradientColorKey>()},
{typeof(List<GradientAlphaKey>), new ListFormatter<GradientAlphaKey>()},
{typeof(List<Color32>), new ListFormatter<Color32>()},
{typeof(List<LayerMask>), new ListFormatter<LayerMask>()},
{typeof(List<WrapMode?>), new ListFormatter<WrapMode?>()},
{typeof(List<GradientMode?>), new ListFormatter<GradientMode?>()},
{typeof(List<Keyframe?>), new ListFormatter<Keyframe?>()},
{typeof(List<Matrix4x4?>), new ListFormatter<Matrix4x4?>()},
{typeof(List<GradientColorKey?>), new ListFormatter<GradientColorKey?>()},
{typeof(List<GradientAlphaKey?>), new ListFormatter<GradientAlphaKey?>()},
{typeof(List<Color32?>), new ListFormatter<Color32?>()},
{typeof(List<LayerMask?>), new ListFormatter<LayerMask?>()},
// unity 2017.2
#if UNITY_2017_2_OR_NEWER
{typeof(Vector2Int), new Vector2IntFormatter()},
{typeof(Vector3Int), new Vector3IntFormatter()},
{typeof(RangeInt), new RangeIntFormatter()},
{typeof(RectInt), new RectIntFormatter()},
{typeof(BoundsInt), new BoundsIntFormatter()},
{typeof(Vector2Int?), new StaticNullableFormatter<Vector2Int>(new Vector2IntFormatter())},
{typeof(Vector3Int?), new StaticNullableFormatter<Vector3Int>(new Vector3IntFormatter())},
{typeof(RangeInt?), new StaticNullableFormatter<RangeInt>(new RangeIntFormatter())},
{typeof(RectInt?), new StaticNullableFormatter<RectInt>(new RectIntFormatter())},
{typeof(BoundsInt?), new StaticNullableFormatter<BoundsInt>(new BoundsIntFormatter())},
// unity 2017.2 + array
{typeof(Vector2Int[]), new ArrayFormatter<Vector2Int>()},
{typeof(Vector3Int[]), new ArrayFormatter<Vector3Int>()},
{typeof(RangeInt[]), new ArrayFormatter<RangeInt>()},
{typeof(RectInt[]), new ArrayFormatter<RectInt>()},
{typeof(BoundsInt[]), new ArrayFormatter<BoundsInt>()},
{typeof(Vector2Int?[]), new ArrayFormatter<Vector2Int?>()},
{typeof(Vector3Int?[]), new ArrayFormatter<Vector3Int?>()},
{typeof(RangeInt?[]), new ArrayFormatter<RangeInt?>()},
{typeof(RectInt?[]), new ArrayFormatter<RectInt?>()},
{typeof(BoundsInt?[]), new ArrayFormatter<BoundsInt?>()},
// unity 2017.2 + list
{typeof(List<Vector2Int>), new ListFormatter<Vector2Int>()},
{typeof(List<Vector3Int>), new ListFormatter<Vector3Int>()},
{typeof(List<RangeInt>), new ListFormatter<RangeInt>()},
{typeof(List<RectInt>), new ListFormatter<RectInt>()},
{typeof(List<BoundsInt>), new ListFormatter<BoundsInt>()},
{typeof(List<Vector2Int?>), new ListFormatter<Vector2Int?>()},
{typeof(List<Vector3Int?>), new ListFormatter<Vector3Int?>()},
{typeof(List<RangeInt?>), new ListFormatter<RangeInt?>()},
{typeof(List<RectInt?>), new ListFormatter<RectInt?>()},
{typeof(List<BoundsInt?>), new ListFormatter<BoundsInt?>()},
#endif
};
internal static object GetFormatter(Type t)
{
object formatter;
if (formatterMap.TryGetValue(t, out formatter))
{
return formatter;
}
return null;
}
}
}