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194 lines
11 KiB
194 lines
11 KiB
4 years ago
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using MessagePack.Formatters;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MessagePack.Unity
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{
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public class UnityResolver : IFormatterResolver
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{
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public static IFormatterResolver Instance = new UnityResolver();
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UnityResolver()
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{
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}
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public IMessagePackFormatter<T> GetFormatter<T>()
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{
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return FormatterCache<T>.formatter;
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}
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static class FormatterCache<T>
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{
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public static readonly IMessagePackFormatter<T> formatter;
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static FormatterCache()
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{
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formatter = (IMessagePackFormatter<T>)UnityResolveryResolverGetFormatterHelper.GetFormatter(typeof(T));
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}
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}
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}
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internal static class UnityResolveryResolverGetFormatterHelper
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{
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static readonly Dictionary<Type, object> formatterMap = new Dictionary<Type, object>()
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{
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// standard
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{typeof(Vector2), new Vector2Formatter()},
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{typeof(Vector3), new Vector3Formatter()},
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{typeof(Vector4), new Vector4Formatter()},
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{typeof(Quaternion), new QuaternionFormatter()},
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{typeof(Color), new ColorFormatter()},
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{typeof(Bounds), new BoundsFormatter()},
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{typeof(Rect), new RectFormatter()},
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{typeof(Vector2?), new StaticNullableFormatter<Vector2>(new Vector2Formatter())},
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{typeof(Vector3?), new StaticNullableFormatter<Vector3>(new Vector3Formatter())},
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{typeof(Vector4?), new StaticNullableFormatter<Vector4>(new Vector4Formatter())},
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{typeof(Quaternion?),new StaticNullableFormatter<Quaternion>(new QuaternionFormatter())},
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{typeof(Color?),new StaticNullableFormatter<Color>(new ColorFormatter())},
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{typeof(Bounds?),new StaticNullableFormatter<Bounds>(new BoundsFormatter())},
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{typeof(Rect?),new StaticNullableFormatter<Rect>(new RectFormatter())},
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// standard + array
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{typeof(Vector2[]),new ArrayFormatter<Vector2>()},
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{typeof(Vector3[]), new ArrayFormatter<Vector3>()},
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{typeof(Vector4[]), new ArrayFormatter<Vector4>()},
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{typeof(Quaternion[]), new ArrayFormatter<Quaternion>()},
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{typeof(Color[]), new ArrayFormatter<Color>()},
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{typeof(Bounds[]), new ArrayFormatter<Bounds>()},
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{typeof(Rect[]), new ArrayFormatter<Rect>()},
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{typeof(Vector2?[]), new ArrayFormatter<Vector2?>()},
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{typeof(Vector3?[]), new ArrayFormatter<Vector3?>()},
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{typeof(Vector4?[]), new ArrayFormatter<Vector4?>()},
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{typeof(Quaternion?[]),new ArrayFormatter<Quaternion?>()},
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{typeof(Color?[]),new ArrayFormatter<Color?>()},
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{typeof(Bounds?[]),new ArrayFormatter<Bounds?>()},
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{typeof(Rect?[]),new ArrayFormatter<Rect?>()},
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// standard + list
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{typeof(List<Vector2>),new ListFormatter<Vector2>()},
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{typeof(List<Vector3>), new ListFormatter<Vector3>()},
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{typeof(List<Vector4>), new ListFormatter<Vector4>()},
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{typeof(List<Quaternion>), new ListFormatter<Quaternion>()},
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{typeof(List<Color>), new ListFormatter<Color>()},
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{typeof(List<Bounds>), new ListFormatter<Bounds>()},
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{typeof(List<Rect>), new ListFormatter<Rect>()},
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{typeof(List<Vector2?>), new ListFormatter<Vector2?>()},
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{typeof(List<Vector3?>), new ListFormatter<Vector3?>()},
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{typeof(List<Vector4?>), new ListFormatter<Vector4?>()},
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{typeof(List<Quaternion?>),new ListFormatter<Quaternion?>()},
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{typeof(List<Color?>),new ListFormatter<Color?>()},
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{typeof(List<Bounds?>),new ListFormatter<Bounds?>()},
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{typeof(List<Rect?>),new ListFormatter<Rect?>()},
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// new
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{typeof(AnimationCurve), new AnimationCurveFormatter()},
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{typeof(RectOffset), new RectOffsetFormatter()},
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{typeof(Gradient), new GradientFormatter() },
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{typeof(WrapMode), new WrapModeFormatter()},
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{typeof(GradientMode), new GradientModeFormatter()},
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{typeof(Keyframe), new KeyframeFormatter()},
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{typeof(Matrix4x4), new Matrix4x4Formatter()},
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{typeof(GradientColorKey), new GradientColorKeyFormatter()},
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{typeof(GradientAlphaKey), new GradientAlphaKeyFormatter()},
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{typeof(Color32), new Color32Formatter()},
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{typeof(LayerMask), new LayerMaskFormatter()},
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{typeof(WrapMode?), new StaticNullableFormatter<WrapMode>(new WrapModeFormatter())},
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{typeof(GradientMode?), new StaticNullableFormatter<GradientMode>(new GradientModeFormatter())},
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{typeof(Keyframe?), new StaticNullableFormatter<Keyframe>(new KeyframeFormatter())},
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{typeof(Matrix4x4?), new StaticNullableFormatter<Matrix4x4>(new Matrix4x4Formatter())},
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{typeof(GradientColorKey?), new StaticNullableFormatter<GradientColorKey>(new GradientColorKeyFormatter())},
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{typeof(GradientAlphaKey?), new StaticNullableFormatter<GradientAlphaKey>(new GradientAlphaKeyFormatter())},
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{typeof(Color32?), new StaticNullableFormatter<Color32>(new Color32Formatter())},
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{typeof(LayerMask?), new StaticNullableFormatter<LayerMask>(new LayerMaskFormatter())},
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// new + array
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{typeof(AnimationCurve[]), new ArrayFormatter<AnimationCurve>()},
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{typeof(RectOffset[]), new ArrayFormatter<RectOffset>()},
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{typeof(Gradient[]), new ArrayFormatter<Gradient>() },
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{typeof(WrapMode[]), new ArrayFormatter<WrapMode>()},
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{typeof(GradientMode[]), new ArrayFormatter<GradientMode>()},
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{typeof(Keyframe[]), new ArrayFormatter<Keyframe>()},
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{typeof(Matrix4x4[]), new ArrayFormatter<Matrix4x4>()},
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{typeof(GradientColorKey[]), new ArrayFormatter<GradientColorKey>()},
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{typeof(GradientAlphaKey[]), new ArrayFormatter<GradientAlphaKey>()},
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{typeof(Color32[]), new ArrayFormatter<Color32>()},
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{typeof(LayerMask[]), new ArrayFormatter<LayerMask>()},
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{typeof(WrapMode?[]), new ArrayFormatter<WrapMode?>()},
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{typeof(GradientMode?[]), new ArrayFormatter<GradientMode?>()},
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{typeof(Keyframe?[]), new ArrayFormatter<Keyframe?>()},
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{typeof(Matrix4x4?[]), new ArrayFormatter<Matrix4x4?>()},
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{typeof(GradientColorKey?[]), new ArrayFormatter<GradientColorKey?>()},
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{typeof(GradientAlphaKey?[]), new ArrayFormatter<GradientAlphaKey?>()},
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{typeof(Color32?[]), new ArrayFormatter<Color32?>()},
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{typeof(LayerMask?[]), new ArrayFormatter<LayerMask?>()},
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// new + list
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{typeof(List<AnimationCurve>), new ListFormatter<AnimationCurve>()},
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{typeof(List<RectOffset>), new ListFormatter<RectOffset>()},
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{typeof(List<Gradient>), new ListFormatter<Gradient>() },
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{typeof(List<WrapMode>), new ListFormatter<WrapMode>()},
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{typeof(List<GradientMode>), new ListFormatter<GradientMode>()},
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{typeof(List<Keyframe>), new ListFormatter<Keyframe>()},
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{typeof(List<Matrix4x4>), new ListFormatter<Matrix4x4>()},
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{typeof(List<GradientColorKey>), new ListFormatter<GradientColorKey>()},
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{typeof(List<GradientAlphaKey>), new ListFormatter<GradientAlphaKey>()},
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{typeof(List<Color32>), new ListFormatter<Color32>()},
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{typeof(List<LayerMask>), new ListFormatter<LayerMask>()},
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{typeof(List<WrapMode?>), new ListFormatter<WrapMode?>()},
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{typeof(List<GradientMode?>), new ListFormatter<GradientMode?>()},
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{typeof(List<Keyframe?>), new ListFormatter<Keyframe?>()},
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{typeof(List<Matrix4x4?>), new ListFormatter<Matrix4x4?>()},
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{typeof(List<GradientColorKey?>), new ListFormatter<GradientColorKey?>()},
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{typeof(List<GradientAlphaKey?>), new ListFormatter<GradientAlphaKey?>()},
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{typeof(List<Color32?>), new ListFormatter<Color32?>()},
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{typeof(List<LayerMask?>), new ListFormatter<LayerMask?>()},
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// unity 2017.2
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#if UNITY_2017_2_OR_NEWER
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{typeof(Vector2Int), new Vector2IntFormatter()},
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{typeof(Vector3Int), new Vector3IntFormatter()},
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{typeof(RangeInt), new RangeIntFormatter()},
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{typeof(RectInt), new RectIntFormatter()},
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{typeof(BoundsInt), new BoundsIntFormatter()},
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{typeof(Vector2Int?), new StaticNullableFormatter<Vector2Int>(new Vector2IntFormatter())},
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{typeof(Vector3Int?), new StaticNullableFormatter<Vector3Int>(new Vector3IntFormatter())},
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{typeof(RangeInt?), new StaticNullableFormatter<RangeInt>(new RangeIntFormatter())},
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{typeof(RectInt?), new StaticNullableFormatter<RectInt>(new RectIntFormatter())},
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{typeof(BoundsInt?), new StaticNullableFormatter<BoundsInt>(new BoundsIntFormatter())},
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// unity 2017.2 + array
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{typeof(Vector2Int[]), new ArrayFormatter<Vector2Int>()},
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{typeof(Vector3Int[]), new ArrayFormatter<Vector3Int>()},
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{typeof(RangeInt[]), new ArrayFormatter<RangeInt>()},
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{typeof(RectInt[]), new ArrayFormatter<RectInt>()},
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{typeof(BoundsInt[]), new ArrayFormatter<BoundsInt>()},
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{typeof(Vector2Int?[]), new ArrayFormatter<Vector2Int?>()},
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{typeof(Vector3Int?[]), new ArrayFormatter<Vector3Int?>()},
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{typeof(RangeInt?[]), new ArrayFormatter<RangeInt?>()},
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{typeof(RectInt?[]), new ArrayFormatter<RectInt?>()},
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{typeof(BoundsInt?[]), new ArrayFormatter<BoundsInt?>()},
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// unity 2017.2 + list
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{typeof(List<Vector2Int>), new ListFormatter<Vector2Int>()},
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{typeof(List<Vector3Int>), new ListFormatter<Vector3Int>()},
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{typeof(List<RangeInt>), new ListFormatter<RangeInt>()},
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{typeof(List<RectInt>), new ListFormatter<RectInt>()},
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{typeof(List<BoundsInt>), new ListFormatter<BoundsInt>()},
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{typeof(List<Vector2Int?>), new ListFormatter<Vector2Int?>()},
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{typeof(List<Vector3Int?>), new ListFormatter<Vector3Int?>()},
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{typeof(List<RangeInt?>), new ListFormatter<RangeInt?>()},
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{typeof(List<RectInt?>), new ListFormatter<RectInt?>()},
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{typeof(List<BoundsInt?>), new ListFormatter<BoundsInt?>()},
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#endif
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};
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internal static object GetFormatter(Type t)
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{
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object formatter;
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if (formatterMap.TryGetValue(t, out formatter))
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{
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return formatter;
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}
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return null;
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}
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}
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}
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