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21 lines
439 B
21 lines
439 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class FullScreen : MonoBehaviour {
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public void onValueChanged(bool isOn)
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{
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Screen.fullScreen = isOn;
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}
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public void DisableToggle()
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{
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GetComponent<Toggle>().isOn = false;
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}
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private void Awake()
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{
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GetComponent<Toggle>().onValueChanged.AddListener(onValueChanged);
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}
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}
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