海淀天下城电子沙盘单机版
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4 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FullScreen : MonoBehaviour {
public void onValueChanged(bool isOn)
{
Screen.fullScreen = isOn;
}
public void DisableToggle()
{
GetComponent<Toggle>().isOn = false;
}
private void Awake()
{
GetComponent<Toggle>().onValueChanged.AddListener(onValueChanged);
}
}