海淀天下城电子沙盘单机版
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4 years ago
using AX.MessageSystem;
namespace AX.InputSystem
{
/// <summary>
/// + 按键的操作
/// </summary>
public class EqualsCommand : Command
{
public static readonly EqualsCommand Instance = new EqualsCommand();
public override void Execute(long gameObjID, CmdArgs arg)
{
base.Execute(gameObjID, arg);
MessageDispatcher.SendMessage(gameObjID, "EQUALS_COMMAND", arg);
}
}
}