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44 lines
1.2 KiB
44 lines
1.2 KiB
4 years ago
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using AX.MessageSystem;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 知情人响应双击事件
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/// </summary>
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public class InsiderControl : ObjDoubleClick
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{
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public void Start()
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{
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MessageDispatcher.AddListener("ReplayEvent", ReplayEventAskZhiQingRen);
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}
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private void ReplayEventAskZhiQingRen(IMessage obj)
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{
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var eventData = (EventData)obj.Data;
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if (eventData.eventType == RecordEventType.AskZhiQingRen)
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{
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ZhiQingRenData data = JsonUtility.FromJson<ZhiQingRenData>(eventData.json);
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ZhiQingRenPanel.GetActiveInstance.AskZhiQingRen(data);
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StartCoroutine(AskZhiQingRen(data.answer));
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}
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}
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private IEnumerator AskZhiQingRen(string answer)
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{
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yield return new WaitForSeconds(0.5f);
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ZhiQingRenPanel.GetInstance.gameObject.SetActive(false);
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ResourceLoadWindow.Instance.LoadTextHintWindow(answer, 1f);
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}
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private void OnDestroy()
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{
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MessageDispatcher.RemoveListener("ReplayEvent", ReplayEventAskZhiQingRen);
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}
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public override void ClickFunc()
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{
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base.ClickFunc();
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ZhiQingRenPanel.GetActiveInstance.AskZhiQingRen();
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}
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}
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