海淀天下城电子沙盘单机版
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4 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DrawLinMessage : MonoBehaviour {
public float Linelength;
public float AllLength=0f;
private CloneGameObjInfo gameinfo;
public DrawLineRecordData Recorddata;
private void Awake()
{
gameinfo = GetComponent<CloneGameObjInfo>();
}
private void OnDestroy()
{
}
}