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36 lines
677 B
36 lines
677 B
4 years ago
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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[RequireComponent(typeof(Toggle))]
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public class RecordStop : MonoBehaviour {
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private Toggle toggle;
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public Text name;
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// Use this for initialization
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void Start ()
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{
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toggle = GetComponent<Toggle>();
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toggle.onValueChanged.AddListener(ValueChanged);
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}
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private void ValueChanged(bool isOn)
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{
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if (isOn)
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{
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name.text = "暂停记录";
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}
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else
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{
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name.text = "正在记录";
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}
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}
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// Update is called once per frame
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void Update () {
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}
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}
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