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65 lines
2.1 KiB
65 lines
2.1 KiB
4 years ago
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CloneInstanceText : CloneSingleObj
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{
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public override void Awake()
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{
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ResourcesName = "Prefab/Tool/InstanceText";
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cloneObjType = CloneObjType.InstanceText;
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base.Awake();
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}
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public override void SetCloneGameObject(GameObject obj)
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{
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base.SetCloneGameObject(obj);
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obj.AddComponent<TextControl>();
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}
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/// <summary>
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/// 添加初始状态记录
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/// </summary>
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/// <param name="list"></param>
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public override void AddRecordFrame(List<ObjectData> list)
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{
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foreach (Transform child in transform)
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{
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var data = new RecordInstanceText();
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SetBaseData(data, child);
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SetInstanceText(data, child);
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string json = JsonUtility.ToJson(data);
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var objectJson = new ObjectData();
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objectJson.cloneObjType = cloneObjType;
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objectJson.json = json;
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list.Add(objectJson);
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}
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}
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/// <summary>
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/// 添加记录(克隆)
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/// </summary>
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public override void AddRecordEventClone(Transform obj)
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{
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if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
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{
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var eventData = new EventData();
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eventData.time = RecordManager.Instance.RecordTimer;
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eventData.cloneObjType = cloneObjType;
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eventData.eventType = RecordEventType.Clone;
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var data = new RecordInstanceText();
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SetBaseData(data, obj);
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SetInstanceText(data, obj);
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string json = JsonUtility.ToJson(data);
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eventData.json = json;
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RecordManager.Instance.jsonData.eventDataList.Add(eventData);
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}
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}
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private void SetInstanceText(RecordInstanceText data, Transform child)
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{
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var textControl = child.GetComponent<TextControl>();
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data.Color = textControl.Color;
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data.Scale = textControl.Scale;
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data.InputField = textControl.InputField;
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}
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}
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