海淀天下城电子沙盘单机版
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22 lines
490 B

4 years ago
using AX.MessageSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TwinkleLineControl : UICloneType {
public override void RespondFun(bool isOn)
{
base.RespondFun(isOn);
if (isOn)
{
MessageDispatcher.SendMessage("StartTwinkle");
}
else
{
CloneMultiLine.started = false;
MessageDispatcher.SendMessage("StopTwinkle");
}
}
}