#if ENABLE_UNSAFE_MSGPACK
using MessagePack.Formatters;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace MessagePack.Unity.Extension
{
///
/// Special Resolver for Vector2[], Vector3[], Vector4[], Quaternion[], Color[], Bounds[], Rect[]
///
public class UnityBlitResolver : IFormatterResolver
{
public static IFormatterResolver Instance = new UnityBlitResolver();
UnityBlitResolver()
{
}
public IMessagePackFormatter GetFormatter()
{
return FormatterCache.formatter;
}
static class FormatterCache
{
public static readonly IMessagePackFormatter formatter;
static FormatterCache()
{
formatter = (IMessagePackFormatter)UnityBlitResolverGetFormatterHelper.GetFormatter(typeof(T));
}
}
}
///
/// Special Resolver for Vector2[], Vector3[], Vector4[], Quaternion[], Color[], Bounds[], Rect[] + int[], float[], double[]
///
public class UnityBlitWithPrimitiveArrayResolver : IFormatterResolver
{
public static IFormatterResolver Instance = new UnityBlitWithPrimitiveArrayResolver();
UnityBlitWithPrimitiveArrayResolver()
{
}
public IMessagePackFormatter GetFormatter()
{
return FormatterCache.formatter;
}
static class FormatterCache
{
public static readonly IMessagePackFormatter formatter;
static FormatterCache()
{
formatter = (IMessagePackFormatter)UnityBlitWithPrimitiveResolverGetFormatterHelper.GetFormatter(typeof(T));
if (formatter == null)
{
formatter = UnityBlitResolver.Instance.GetFormatter();
}
}
}
}
internal static class UnityBlitResolverGetFormatterHelper
{
static readonly Dictionary formatterMap = new Dictionary()
{
{typeof(Vector2[]), typeof(Vector2ArrayBlitFormatter)},
{typeof(Vector3[]), typeof(Vector3ArrayBlitFormatter)},
{typeof(Vector4[]), typeof(Vector4ArrayBlitFormatter)},
{typeof(Quaternion[]), typeof(QuaternionArrayBlitFormatter)},
{typeof(Color[]), typeof(ColorArrayBlitFormatter)},
{typeof(Bounds[]), typeof(BoundsArrayBlitFormatter)},
{typeof(Rect[]), typeof(RectArrayBlitFormatter)},
};
internal static object GetFormatter(Type t)
{
Type formatterType;
if (formatterMap.TryGetValue(t, out formatterType))
{
return Activator.CreateInstance(formatterType);
}
return null;
}
}
internal static class UnityBlitWithPrimitiveResolverGetFormatterHelper
{
static readonly Dictionary formatterMap = new Dictionary()
{
{typeof(int[]), typeof(IntArrayBlitFormatter)},
{typeof(float[]), typeof(FloatArrayBlitFormatter)},
{typeof(double[]), typeof(DoubleArrayBlitFormatter)},
};
internal static object GetFormatter(Type t)
{
Type formatterType;
if (formatterMap.TryGetValue(t, out formatterType))
{
return Activator.CreateInstance(formatterType);
}
return null;
}
}
}
#endif