using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; [Serializable] public class WeiXianPinData { public string name; public int index; } public class WeiXianPinPanel : ResourceLoadPanel { public Toggle ZJCSMH; public Toggle BBB; public Toggle XMHZSS; public Button CloseBtn; public Button SureBtn; private GameObject NowObj; private void Start() { CloseBtn.onClick.AddListener(CloseBtn_Click); SureBtn.onClick.AddListener(SureBtn_Click); } public void AddRecordEventQingLi(GameObject obj, WeiXianPinData data) { if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal) { var eventData = new EventData(); eventData.time = RecordManager.Instance.RecordTimer; eventData.cloneObjType = obj.GetComponent().gameObjType; eventData.eventType = RecordEventType.QingLi; eventData.json = JsonUtility.ToJson(data); RecordManager.Instance.jsonData.eventDataList.Add(eventData); } } public void SureBtn_Click() { if (NowObj != null) { if (!ZJCSMH.group.AnyTogglesOn()) { ResourceLoadWindow.Instance.LoadTextHintWindow("请选择处理方式!", 0.5f); } else { //TODO:错误记录 WeiXianPinData data = new WeiXianPinData(); data.name = NowObj.name; if (ZJCSMH.isOn) data.index = 1; else if (BBB.isOn) data.index = 2; else data.index = 3; AddRecordEventQingLi(NowObj, data); if (NowObj.GetComponent().gameObjType == CloneObjType.DangerousGoods) ResourceLoadWindow.Instance.LoadTextHintWindow("危险品已经被清理!", 1f); else ResourceLoadWindow.Instance.LoadTextHintWindow("杂物堆已经被清理!", 1f); EntitiesManager.Instance.DeleteObj(NowObj); CloseBtn_Click(); } } } private void CloseBtn_Click() { gameObject.SetActive(false); } public void QingLi(GameObject obj, int index = 0) { NowObj = obj; if (index == 0) { if (ZJCSMH.isOn) ZJCSMH.isOn = false; if (BBB.isOn) BBB.isOn = false; if (XMHZSS.isOn) XMHZSS.isOn = false; } else if (index == 1) { if (!ZJCSMH.isOn) ZJCSMH.isOn = true; } else if (index == 2) { if (!BBB.isOn) BBB.isOn = true; } else if (index == 3) { if (!XMHZSS.isOn) XMHZSS.isOn = true; } } }