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20 lines
444 B
20 lines
444 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class CreateStaticObjID : MonoBehaviour { |
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public static long staticGameObjID = 0; |
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// Use this for initialization |
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void Start () { |
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EntitiesManager.Instance.AddEntity(staticGameObjID, gameObject); |
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GetComponent<BaseGameObjInfo>().SetGameObjID(staticGameObjID++); |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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}
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