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48 lines
1.3 KiB
48 lines
1.3 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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[DisallowMultipleComponent] |
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public class EquipRecord : MonoBehaviour, IRecordDiverseData, IReplayDiverseData |
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{ |
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public void RecordDiverseData(List<KeyValueData> SpecialData, GameObject gameObject) |
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{ |
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var bag = gameObject.GetComponent<Bag>(); |
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if (!bag) |
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{ |
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return; |
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} |
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var firemandata = new FiremanEquipRecordData |
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{ |
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equips = bag.EquipList, |
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}; |
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SpecialData.Add(new KeyValueData() |
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{ |
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Key = typeof(FiremanEquipRecordData).ToString(), |
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Value = JsonUtility.ToJson(firemandata) |
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}); |
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} |
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public void ReplayDiverseData(List<KeyValueData> SpecialData, GameObject gameObject) |
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{ |
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FiremanEquipRecordData firemanbasedata = null; |
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for (int i = 0; i < SpecialData.Count; i++) |
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{ |
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if (SpecialData[i].Key == typeof(FiremanEquipRecordData).ToString()) |
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{ |
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firemanbasedata = JsonUtility.FromJson<FiremanEquipRecordData>(SpecialData[i].Value); |
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break; |
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} |
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} |
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var bag = gameObject.GetComponent<Bag>(); |
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if (bag&&firemanbasedata!=null) |
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{ |
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bag.EquipList = firemanbasedata.equips; |
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bag.ChangeCloth(); |
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} |
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} |
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}
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