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126 lines
3.9 KiB
126 lines
3.9 KiB
using AX.InputSystem; |
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using AX.MessageSystem; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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/// <summary> |
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/// 车辆多选寻路 |
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/// </summary> |
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public class MultiSelectNAV : ResourceLoadPanel<MultiSelectNAV> |
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{ |
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//public static MultiSelectNAV GetInstance; |
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public Toggle MultiSelectNAVButton; |
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public Toggle InstallNAVButton; |
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public RectTransform Content; |
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public GameObject MultiSelectNAVPanel; |
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public GameObject Item; |
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public List<GameObject> SelectCars; |
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public List<Vector3> TargetPoint; |
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public bool pathfindingFlag; |
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void Start() |
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{ |
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//GetInstance = this; |
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MultiSelectNAVButton.onValueChanged.AddListener(ShowUI); |
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InstallNAVButton.onValueChanged.AddListener(InstallNAV); |
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} |
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private void InstallNAV(bool Ison) |
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{ |
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if (Ison) |
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{ |
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MessageDispatcher.AddListener("PATH_FINDING_COMMAND", PathFinding); |
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TargetPoint.Clear(); |
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CancelSelectedCommand.Instance.Execute(0, null); |
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} |
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else |
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MessageDispatcher.RemoveListener("PATH_FINDING_COMMAND", PathFinding); |
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pathfindingFlag = Ison; |
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InputManager.MutiSelectFind = Ison; |
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if (!pathfindingFlag && TargetPoint.Count > 0) |
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{ |
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var count = TargetPoint.Count; |
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var list = AgentController.LiSan(TargetPoint[count - 1], SelectCars.Count, new Vector3(9, 0, 9)); |
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int indexer = 0; |
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if (SelectCars.Count>0&&list.Count>0) |
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{ |
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//开始多选车辆的巡礼操作 |
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SelectCars.ForEach((X) => |
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{ |
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TargetPoint[count - 1] = list[indexer]; |
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X.GetComponent<AgentController>().AutoPathFinding(TargetPoint); |
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indexer++; |
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}); |
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// TargetPoint.Clear(); |
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} |
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} |
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} |
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public void AddSelectCar(GameObject Car) |
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{ |
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if (SelectCars.Contains(Car)) |
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return; |
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SelectCars.Add(Car); |
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var index = NAVSelectCarItem.SelectCarItem.FindIndex((X) => { return X.SelectCar == Car; }); |
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if (index >= 0) |
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{ |
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NAVSelectCarItem.SelectCarItem[index].Toggle.isOn = true; |
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return; |
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} |
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var item = Instantiate(Item, Content); |
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var scipts = item.GetComponent<NAVSelectCarItem>(); |
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scipts.Text.text = Car.GetComponent<PowerAttribute>().Affiliation + "-" + Car.GetComponent<PowerAttribute>().Number; |
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scipts.SelectCar = Car; |
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} |
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public void RemoveSelectCar(GameObject Car) |
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{ |
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if (SelectCars.Contains(Car)) |
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{ |
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Car.GetComponent<AgentController>().Stop(); |
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SelectCars.Remove(Car); |
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} |
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} |
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private void PathFinding(IMessage obj) |
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{ |
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if (!pathfindingFlag) |
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return; |
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var data = (PathFindingCmdArgs)obj.Data; |
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InputManager.pointerObj.transform.position = data.hitPoint; |
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TargetPoint.Add(data.hitPoint); |
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} |
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private void ShowUI(bool Ison) |
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{ |
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pathfindingFlag = false; |
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SelectCars.Clear(); |
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TargetPoint.Clear(); |
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MultiSelectNAVPanel.SetActive(Ison); |
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InstallNAVButton.gameObject.SetActive(Ison); |
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InstallNAVButton.isOn = false; |
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if (Ison) |
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MessageDispatcher.AddListener("RADIO_SELECTED_COMMAND", RadioSelect); |
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else |
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MessageDispatcher.RemoveListener("RADIO_SELECTED_COMMAND", RadioSelect); |
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} |
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private void RadioSelect(IMessage obj) |
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{ |
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var gameObjID = (long)obj.Sender; |
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var hitObj = EntitiesManager.Instance.GetEntityByID(gameObjID); |
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if (hitObj.gameObject.tag.Equals(GlobalVariable.CarTag)) |
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{ |
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if (SelectCars.Contains(hitObj)) |
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MessageDispatcher.SendMessage("RemoveSelectCar", hitObj); |
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else |
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AddSelectCar(hitObj); |
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} |
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} |
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public void Clear() |
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{ |
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MultiSelectNAVButton.isOn = false; |
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} |
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}
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