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194 lines
11 KiB
194 lines
11 KiB
using MessagePack.Formatters; |
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using System; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace MessagePack.Unity |
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{ |
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public class UnityResolver : IFormatterResolver |
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{ |
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public static IFormatterResolver Instance = new UnityResolver(); |
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UnityResolver() |
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{ |
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} |
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public IMessagePackFormatter<T> GetFormatter<T>() |
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{ |
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return FormatterCache<T>.formatter; |
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} |
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static class FormatterCache<T> |
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{ |
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public static readonly IMessagePackFormatter<T> formatter; |
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static FormatterCache() |
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{ |
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formatter = (IMessagePackFormatter<T>)UnityResolveryResolverGetFormatterHelper.GetFormatter(typeof(T)); |
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} |
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} |
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} |
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internal static class UnityResolveryResolverGetFormatterHelper |
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{ |
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static readonly Dictionary<Type, object> formatterMap = new Dictionary<Type, object>() |
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{ |
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// standard |
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{typeof(Vector2), new Vector2Formatter()}, |
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{typeof(Vector3), new Vector3Formatter()}, |
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{typeof(Vector4), new Vector4Formatter()}, |
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{typeof(Quaternion), new QuaternionFormatter()}, |
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{typeof(Color), new ColorFormatter()}, |
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{typeof(Bounds), new BoundsFormatter()}, |
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{typeof(Rect), new RectFormatter()}, |
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{typeof(Vector2?), new StaticNullableFormatter<Vector2>(new Vector2Formatter())}, |
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{typeof(Vector3?), new StaticNullableFormatter<Vector3>(new Vector3Formatter())}, |
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{typeof(Vector4?), new StaticNullableFormatter<Vector4>(new Vector4Formatter())}, |
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{typeof(Quaternion?),new StaticNullableFormatter<Quaternion>(new QuaternionFormatter())}, |
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{typeof(Color?),new StaticNullableFormatter<Color>(new ColorFormatter())}, |
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{typeof(Bounds?),new StaticNullableFormatter<Bounds>(new BoundsFormatter())}, |
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{typeof(Rect?),new StaticNullableFormatter<Rect>(new RectFormatter())}, |
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// standard + array |
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{typeof(Vector2[]),new ArrayFormatter<Vector2>()}, |
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{typeof(Vector3[]), new ArrayFormatter<Vector3>()}, |
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{typeof(Vector4[]), new ArrayFormatter<Vector4>()}, |
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{typeof(Quaternion[]), new ArrayFormatter<Quaternion>()}, |
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{typeof(Color[]), new ArrayFormatter<Color>()}, |
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{typeof(Bounds[]), new ArrayFormatter<Bounds>()}, |
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{typeof(Rect[]), new ArrayFormatter<Rect>()}, |
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{typeof(Vector2?[]), new ArrayFormatter<Vector2?>()}, |
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{typeof(Vector3?[]), new ArrayFormatter<Vector3?>()}, |
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{typeof(Vector4?[]), new ArrayFormatter<Vector4?>()}, |
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{typeof(Quaternion?[]),new ArrayFormatter<Quaternion?>()}, |
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{typeof(Color?[]),new ArrayFormatter<Color?>()}, |
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{typeof(Bounds?[]),new ArrayFormatter<Bounds?>()}, |
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{typeof(Rect?[]),new ArrayFormatter<Rect?>()}, |
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// standard + list |
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{typeof(List<Vector2>),new ListFormatter<Vector2>()}, |
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{typeof(List<Vector3>), new ListFormatter<Vector3>()}, |
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{typeof(List<Vector4>), new ListFormatter<Vector4>()}, |
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{typeof(List<Quaternion>), new ListFormatter<Quaternion>()}, |
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{typeof(List<Color>), new ListFormatter<Color>()}, |
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{typeof(List<Bounds>), new ListFormatter<Bounds>()}, |
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{typeof(List<Rect>), new ListFormatter<Rect>()}, |
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{typeof(List<Vector2?>), new ListFormatter<Vector2?>()}, |
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{typeof(List<Vector3?>), new ListFormatter<Vector3?>()}, |
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{typeof(List<Vector4?>), new ListFormatter<Vector4?>()}, |
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{typeof(List<Quaternion?>),new ListFormatter<Quaternion?>()}, |
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{typeof(List<Color?>),new ListFormatter<Color?>()}, |
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{typeof(List<Bounds?>),new ListFormatter<Bounds?>()}, |
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{typeof(List<Rect?>),new ListFormatter<Rect?>()}, |
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// new |
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{typeof(AnimationCurve), new AnimationCurveFormatter()}, |
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{typeof(RectOffset), new RectOffsetFormatter()}, |
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{typeof(Gradient), new GradientFormatter() }, |
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{typeof(WrapMode), new WrapModeFormatter()}, |
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{typeof(GradientMode), new GradientModeFormatter()}, |
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{typeof(Keyframe), new KeyframeFormatter()}, |
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{typeof(Matrix4x4), new Matrix4x4Formatter()}, |
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{typeof(GradientColorKey), new GradientColorKeyFormatter()}, |
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{typeof(GradientAlphaKey), new GradientAlphaKeyFormatter()}, |
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{typeof(Color32), new Color32Formatter()}, |
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{typeof(LayerMask), new LayerMaskFormatter()}, |
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{typeof(WrapMode?), new StaticNullableFormatter<WrapMode>(new WrapModeFormatter())}, |
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{typeof(GradientMode?), new StaticNullableFormatter<GradientMode>(new GradientModeFormatter())}, |
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{typeof(Keyframe?), new StaticNullableFormatter<Keyframe>(new KeyframeFormatter())}, |
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{typeof(Matrix4x4?), new StaticNullableFormatter<Matrix4x4>(new Matrix4x4Formatter())}, |
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{typeof(GradientColorKey?), new StaticNullableFormatter<GradientColorKey>(new GradientColorKeyFormatter())}, |
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{typeof(GradientAlphaKey?), new StaticNullableFormatter<GradientAlphaKey>(new GradientAlphaKeyFormatter())}, |
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{typeof(Color32?), new StaticNullableFormatter<Color32>(new Color32Formatter())}, |
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{typeof(LayerMask?), new StaticNullableFormatter<LayerMask>(new LayerMaskFormatter())}, |
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// new + array |
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{typeof(AnimationCurve[]), new ArrayFormatter<AnimationCurve>()}, |
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{typeof(RectOffset[]), new ArrayFormatter<RectOffset>()}, |
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{typeof(Gradient[]), new ArrayFormatter<Gradient>() }, |
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{typeof(WrapMode[]), new ArrayFormatter<WrapMode>()}, |
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{typeof(GradientMode[]), new ArrayFormatter<GradientMode>()}, |
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{typeof(Keyframe[]), new ArrayFormatter<Keyframe>()}, |
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{typeof(Matrix4x4[]), new ArrayFormatter<Matrix4x4>()}, |
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{typeof(GradientColorKey[]), new ArrayFormatter<GradientColorKey>()}, |
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{typeof(GradientAlphaKey[]), new ArrayFormatter<GradientAlphaKey>()}, |
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{typeof(Color32[]), new ArrayFormatter<Color32>()}, |
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{typeof(LayerMask[]), new ArrayFormatter<LayerMask>()}, |
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{typeof(WrapMode?[]), new ArrayFormatter<WrapMode?>()}, |
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{typeof(GradientMode?[]), new ArrayFormatter<GradientMode?>()}, |
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{typeof(Keyframe?[]), new ArrayFormatter<Keyframe?>()}, |
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{typeof(Matrix4x4?[]), new ArrayFormatter<Matrix4x4?>()}, |
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{typeof(GradientColorKey?[]), new ArrayFormatter<GradientColorKey?>()}, |
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{typeof(GradientAlphaKey?[]), new ArrayFormatter<GradientAlphaKey?>()}, |
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{typeof(Color32?[]), new ArrayFormatter<Color32?>()}, |
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{typeof(LayerMask?[]), new ArrayFormatter<LayerMask?>()}, |
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// new + list |
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{typeof(List<AnimationCurve>), new ListFormatter<AnimationCurve>()}, |
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{typeof(List<RectOffset>), new ListFormatter<RectOffset>()}, |
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{typeof(List<Gradient>), new ListFormatter<Gradient>() }, |
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{typeof(List<WrapMode>), new ListFormatter<WrapMode>()}, |
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{typeof(List<GradientMode>), new ListFormatter<GradientMode>()}, |
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{typeof(List<Keyframe>), new ListFormatter<Keyframe>()}, |
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{typeof(List<Matrix4x4>), new ListFormatter<Matrix4x4>()}, |
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{typeof(List<GradientColorKey>), new ListFormatter<GradientColorKey>()}, |
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{typeof(List<GradientAlphaKey>), new ListFormatter<GradientAlphaKey>()}, |
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{typeof(List<Color32>), new ListFormatter<Color32>()}, |
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{typeof(List<LayerMask>), new ListFormatter<LayerMask>()}, |
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{typeof(List<WrapMode?>), new ListFormatter<WrapMode?>()}, |
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{typeof(List<GradientMode?>), new ListFormatter<GradientMode?>()}, |
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{typeof(List<Keyframe?>), new ListFormatter<Keyframe?>()}, |
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{typeof(List<Matrix4x4?>), new ListFormatter<Matrix4x4?>()}, |
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{typeof(List<GradientColorKey?>), new ListFormatter<GradientColorKey?>()}, |
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{typeof(List<GradientAlphaKey?>), new ListFormatter<GradientAlphaKey?>()}, |
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{typeof(List<Color32?>), new ListFormatter<Color32?>()}, |
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{typeof(List<LayerMask?>), new ListFormatter<LayerMask?>()}, |
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// unity 2017.2 |
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#if UNITY_2017_2_OR_NEWER |
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{typeof(Vector2Int), new Vector2IntFormatter()}, |
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{typeof(Vector3Int), new Vector3IntFormatter()}, |
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{typeof(RangeInt), new RangeIntFormatter()}, |
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{typeof(RectInt), new RectIntFormatter()}, |
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{typeof(BoundsInt), new BoundsIntFormatter()}, |
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{typeof(Vector2Int?), new StaticNullableFormatter<Vector2Int>(new Vector2IntFormatter())}, |
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{typeof(Vector3Int?), new StaticNullableFormatter<Vector3Int>(new Vector3IntFormatter())}, |
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{typeof(RangeInt?), new StaticNullableFormatter<RangeInt>(new RangeIntFormatter())}, |
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{typeof(RectInt?), new StaticNullableFormatter<RectInt>(new RectIntFormatter())}, |
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{typeof(BoundsInt?), new StaticNullableFormatter<BoundsInt>(new BoundsIntFormatter())}, |
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// unity 2017.2 + array |
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{typeof(Vector2Int[]), new ArrayFormatter<Vector2Int>()}, |
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{typeof(Vector3Int[]), new ArrayFormatter<Vector3Int>()}, |
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{typeof(RangeInt[]), new ArrayFormatter<RangeInt>()}, |
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{typeof(RectInt[]), new ArrayFormatter<RectInt>()}, |
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{typeof(BoundsInt[]), new ArrayFormatter<BoundsInt>()}, |
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{typeof(Vector2Int?[]), new ArrayFormatter<Vector2Int?>()}, |
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{typeof(Vector3Int?[]), new ArrayFormatter<Vector3Int?>()}, |
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{typeof(RangeInt?[]), new ArrayFormatter<RangeInt?>()}, |
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{typeof(RectInt?[]), new ArrayFormatter<RectInt?>()}, |
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{typeof(BoundsInt?[]), new ArrayFormatter<BoundsInt?>()}, |
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// unity 2017.2 + list |
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{typeof(List<Vector2Int>), new ListFormatter<Vector2Int>()}, |
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{typeof(List<Vector3Int>), new ListFormatter<Vector3Int>()}, |
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{typeof(List<RangeInt>), new ListFormatter<RangeInt>()}, |
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{typeof(List<RectInt>), new ListFormatter<RectInt>()}, |
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{typeof(List<BoundsInt>), new ListFormatter<BoundsInt>()}, |
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{typeof(List<Vector2Int?>), new ListFormatter<Vector2Int?>()}, |
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{typeof(List<Vector3Int?>), new ListFormatter<Vector3Int?>()}, |
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{typeof(List<RangeInt?>), new ListFormatter<RangeInt?>()}, |
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{typeof(List<RectInt?>), new ListFormatter<RectInt?>()}, |
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{typeof(List<BoundsInt?>), new ListFormatter<BoundsInt?>()}, |
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#endif |
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}; |
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internal static object GetFormatter(Type t) |
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{ |
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object formatter; |
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if (formatterMap.TryGetValue(t, out formatter)) |
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{ |
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return formatter; |
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} |
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return null; |
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} |
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} |
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} |