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13 lines
393 B
13 lines
393 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class RecordMultiLine : RecordObjectBase |
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{ |
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/// <summary> |
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/// 回放状态时存放子物体 |
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/// </summary> |
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public List<RecordObjectBase> list = new List<RecordObjectBase>(); |
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public bool isChild = false; |
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public bool isEvent = false; //回放状态为false,回放事件为true |
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}
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