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45 lines
923 B
45 lines
923 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class ZDSPParticle : ParticleControl |
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{ |
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protected override void Init() |
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{ |
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base.Init(); |
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UseGravityModifier = false; |
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UseSpeed = false; |
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scaleMin = 0.1f; |
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scaleMax = 4f; |
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ScaleSpeed = 0.4f; |
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} |
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/// <summary> |
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/// 增大压力 |
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/// </summary> |
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public void Increase(float weight) |
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{ |
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Up(weight); |
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} |
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/// <summary> |
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/// 减小压力 |
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/// </summary> |
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public void Decrease(float weight) |
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{ |
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Down(weight); |
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} |
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/// <summary> |
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/// 获取粒子大小(当前值) |
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/// </summary> |
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public float GetScaleValue() |
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{ |
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return Scale; |
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} |
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/// <summary> |
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/// 设置粒子大小 |
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/// </summary> |
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/// <param name="value"></param> |
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public void SetScaleValue(float value) |
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{ |
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SetScale(value); |
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} |
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}
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