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16 lines
490 B
16 lines
490 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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[RequireComponent(typeof(BaseGameObjInfo))] |
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public class StaticeObjAddToEntities : MonoBehaviour |
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{ |
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/// <summary> |
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/// 预先需要存入实体管理器的物体,需要先生成一份ID |
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/// </summary> |
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void Start() |
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{ |
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if (GetComponent<BaseGameObjInfo>().gameObjID != 0) |
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EntitiesManager.Instance.AddEntity(GetComponent<BaseGameObjInfo>().gameObjID, gameObject); |
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} |
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}
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