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19 lines
539 B
19 lines
539 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class EquipReplay : ReplaySimpleObject |
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{ |
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/// <summary> |
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/// 设置特殊属性 |
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/// </summary> |
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/// <param name="obj"></param> |
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public override void SetCloneGameObject(GameObject obj, string json) |
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{ |
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obj.AddComponent<ObjSelectCtrl>(); |
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var jsonData = JsonUtility.FromJson<FiremanEquipRecordData>(json); |
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Bag b = obj.GetComponent<Bag>(); |
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b.EquipList = jsonData.equips; |
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b.ChangeCloth(); |
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} |
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} |