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45 lines
1.1 KiB
45 lines
1.1 KiB
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class FirstNodeWindow : MonoBehaviour |
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{ |
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private FirstNodeObject nodeObject; |
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public InputField nodeName; |
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public Button okButton; |
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public Button cancelButton; |
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// Use this for initialization |
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void Start() |
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{ |
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okButton.onClick.AddListener(OkFun); |
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cancelButton.onClick.AddListener(CancelFun); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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} |
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public void SetWindow(FirstNodeObject node) |
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{ |
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nodeObject = node; |
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nodeName.text = nodeObject.nodeName; |
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} |
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private void OkFun() |
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{ |
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nodeObject.nodeName = nodeName.text.Trim(); |
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if (nodeObject.nodeID == -1) |
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{ |
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transform.parent.GetComponent<FirstNodeManager>().AddNode(nodeObject); |
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} |
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else |
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{ |
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transform.parent.GetComponent<FirstNodeManager>().EditorNode(nodeObject); |
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} |
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} |
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private void CancelFun() |
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{ |
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gameObject.SetActive(false); |
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} |
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}
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