海淀天下城电子沙盘单机版
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using MessagePack;
using MessagePack.Resolvers;
using System;
using System.IO;
namespace AX.Serialization
{
public static partial class SerializationExtensions
{
public static ArraySegment<byte> Serialize<T>(this T obj)
{
return Serializer.SerializeUnsafe(obj);
}
public static void Serialize<T>(this T obj, Stream stream)
{
Serializer.Serialize(stream, obj);
}
public static T Deserialize<T>(this byte[] data)
{
return Serializer.Deserialize<T>(data);
}
public static T Deserialize<T>(this ArraySegment<byte> data)
{
return Serializer.Deserialize<T>(data);
}
public static T Deserialize<T>(Stream stream)
{
return Serializer.Deserialize<T>(stream);
}
public static byte[] CompressedSerialize<T>(this T obj)
{
return Serializer.CompressedSerialize<T>(obj);
}
public static void CompressedSerialize<T>(this T obj, Stream stream)
{
Serializer.CompressedSerialize<T>(stream, obj);
}
public static T CompressedDeserialize<T>(this byte[] data)
{
return Serializer.CompressedDeserialize<T>(data);
}
public static T CompressedDeserialize<T>(Stream stream)
{
return Serializer.CompressedDeserialize<T>(stream);
}
public static T CompressedDeserialize<T>(this ArraySegment<byte> segment)
{
return Serializer.CompressedDeserialize<T>(segment);
}
/// <summary>
/// 把经过压缩的序列化数据放入一个指定数组中。
/// </summary>
/// <returns>返回压缩后的长度</returns>
public static int CompressedSerialize<T>(this T obj, ref byte[] buffer,int offset)
{
return Serializer.CompressedSerialize<T>(ref buffer, offset, obj);
}
}
public static class Serializer
{
private static IFormatterResolver resolver = ContractlessStandardResolver.Instance;
#region 正常序列化和反序列化
public static byte[] Serialize<T>(T obj)
{
return MessagePackSerializer.Serialize<T>(obj, resolver);
}
public static void Serialize<T>(Stream stream, T obj)
{
MessagePackSerializer.Serialize<T>(stream, obj, resolver);
}
public static ArraySegment<byte> SerializeUnsafe<T>(T obj)
{
return MessagePackSerializer.SerializeUnsafe<T>(obj, resolver);
}
public static T Deserialize<T>(byte[] data)
{
return MessagePackSerializer.Deserialize<T>(data, resolver);
}
public static T Deserialize<T>(ArraySegment<byte> data)
{
return MessagePackSerializer.Deserialize<T>(data, resolver);
}
public static T Deserialize<T>(Stream stream)
{
return MessagePackSerializer.Deserialize<T>(stream, resolver);
}
#endregion
#region 压缩序列化和反序列化
public static byte[] CompressedSerialize<T>(T obj)
{
return LZ4MessagePackSerializer.Serialize<T>(obj, resolver);
}
public static void CompressedSerialize<T>(Stream stream, T obj)
{
LZ4MessagePackSerializer.Serialize<T>(stream, obj, resolver);
}
/// <summary>
/// 把经过压缩的序列化数据放入一个指定数组中。
/// </summary>
/// <returns>返回压缩后的长度</returns>
public static int CompressedSerialize<T>(ref byte[] buffer, int offset, T obj)
{
return LZ4MessagePackSerializer.SerializeToBlock<T>(ref buffer, offset, obj, resolver);
}
public static T CompressedDeserialize<T>(byte[] data)
{
return LZ4MessagePackSerializer.Deserialize<T>(data, resolver);
}
public static T CompressedDeserialize<T>(ArraySegment<byte> data)
{
return LZ4MessagePackSerializer.Deserialize<T>(data, resolver);
}
public static T CompressedDeserialize<T>(Stream stream)
{
return LZ4MessagePackSerializer.Deserialize<T>(stream, resolver);
}
#endregion
#region Json 相关
public static string ToJson(byte[] data)
{
return MessagePackSerializer.ToJson(data);
}
public static byte[] FromJson(string json)
{
return MessagePackSerializer.FromJson(json);
}
public static string CompressedToJson(byte[] data)
{
return LZ4MessagePackSerializer.ToJson(data);
}
public static byte[] CompressedFromJson(string json)
{
return LZ4MessagePackSerializer.FromJson(json);
}
#endregion
}
}