海淀天下城电子沙盘单机版
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AX.MessageSystem;
using System;
using AX.InputSystem;
public class Waterseparadata
{
public bool IsContent;
public long receiveId;
public WaterType watertype;
}
[Serializable]
public class YDragData
{
public string name;
public long id;
public Vector3 Position;
}
public class WaterSeparaterControl : MonoBehaviour
{
private long gameID;
private WaterSupplier WaterSupplier;
private WaterReceiver WaterReceiver;
// Start is called before the first frame update
void Awake()
{
WaterSupplier = GetComponent<WaterSupplier>();
WaterReceiver = GetComponent<WaterReceiver>();
MessageDispatcher.AddListener("W_COMMAND", WCommond);
MessageDispatcher.AddListener("S_COMMAND", SCommond);
MessageDispatcher.AddListener("U_COMMAND", U);
MessageDispatcher.AddListener("J_COMMAND", J);
MessageDispatcher.AddListener("ReplayEvent", ReplayEventPos);
MessageDispatcher.AddListener("WaterSourceChanged", WaterSourceChange);
MessageDispatcher.AddListener("ReplayEvent", ReplayEvent);
}
private void Start()
{
gameID = GetComponent<CloneGameObjInfo>().gameObjID;
}
private void OnDestroy()
{
MessageDispatcher.RemoveListener("W_COMMAND", WCommond);
MessageDispatcher.RemoveListener("S_COMMAND", SCommond);
MessageDispatcher.RemoveListener("U_COMMAND", U);
MessageDispatcher.RemoveListener("J_COMMAND", J);
MessageDispatcher.RemoveListener("ReplayEvent", ReplayEventPos);
MessageDispatcher.RemoveListener("WaterSourceChanged", WaterSourceChange);
MessageDispatcher.RemoveListener("ReplayEvent", ReplayEvent);
}
private void WaterSourceChange(IMessage obj)
{
WaterConnectionData data = (WaterConnectionData)obj.Data;
if (data.receiverID == gameID)
{
if (data.supplierID == -1)
{
return;
}
if (EntitiesManager.Instance.GetEntityByID(data.supplierID) == null)
{
return;
}
WaterType sourcetype = EntitiesManager.Instance.GetEntityByID(data.supplierID).GetComponent<WaterSupplier>().WaterReceiverType;
if (data.connected)
{
WaterSupplier.WaterReceiverType = sourcetype;
for (int i = 0; i < WaterSupplier.waterLineInfos.Count; i++)
{
GameObject waterline = EntitiesManager.Instance.GetEntityByID(WaterSupplier.waterLineInfos[i]);
Waterseparadata wdata = new Waterseparadata()
{
IsContent = data.connected,
receiveId = waterline.GetComponent<WaterLineInfo>().ReceiverID,
watertype = WaterSupplier.WaterReceiverType,
};
MessageDispatcher.SendMessage("WaterSeparaterChange", wdata);
}
}
else
{
for (int i = 0; i < WaterSupplier.waterLineInfos.Count; i++)
{
GameObject waterline = EntitiesManager.Instance.GetEntityByID(WaterSupplier.waterLineInfos[i]);
if (waterline)
{
Waterseparadata wdata = new Waterseparadata()
{
IsContent = data.connected,
receiveId = waterline.GetComponent<WaterLineInfo>().ReceiverID,
watertype = WaterSupplier.WaterReceiverType,
};
MessageDispatcher.SendMessage("WaterSeparaterChange", wdata);
}
}
WaterSupplier.WaterReceiverType = WaterType.none;
}
}
}
private void ReplayEventPos(IMessage obj)
{
var eventData = (EventData)obj.Data;
if (eventData.eventType == RecordEventType.ObjDraging)
{
YDragData data = JsonUtility.FromJson<YDragData>(eventData.json);
if (data.name == gameObject.name)
transform.position = data.Position;
}
}
private void SCommond(IMessage message)
{
var gameObjID = (long)message.Sender;
if (gameObjID == GetComponent<CloneGameObjInfo>().GameObjID)
{
if (!GetComponent<ObjDrag>().enabled)
{//连接水源后会设置不可拖动,连接水源后不能上下拖动
return;
}
var speed = ((WeightCmdArgs)message.Data).Weight;
if (transform.position.y - speed > 0)
{
transform.position -= Vector3.up * speed;
}
YDragData arg = new YDragData()
{
name = gameObject.name,
id = GetComponent<CloneGameObjInfo>().GameObjID,
Position = transform.position,
};
RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ObjDraging, JsonUtility.ToJson(arg));
}
}
private void WCommond(IMessage message)
{
var gameObjID = (long)message.Sender;
if (gameObjID == GetComponent<CloneGameObjInfo>().GameObjID)
{
if (!GetComponent<ObjDrag>().enabled)
{//连接水源后会设置不可拖动,连接水源后不能上下拖动
return;
}
var speed = ((WeightCmdArgs)message.Data).Weight;
if (transform.position.y > 0)
{
transform.position += Vector3.up * speed;
}
YDragData arg = new YDragData()
{
name = gameObject.name,
id = GetComponent<CloneGameObjInfo>().GameObjID,
Position = transform.position,
};
RecordEvent.AddEventData(CloneObjType.None, RecordEventType.ObjDraging, JsonUtility.ToJson(arg));
}
}
protected void J(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
RotateJ();
//AddRecordEvent(RecordEventType.WaterSprayJ);
AddRecordUJEvent();
}
}
protected void U(IMessage obj)
{
var gameObjID = (long)obj.Sender;
if (gameObjID == GetComponent<BaseGameObjInfo>().GameObjID)
{
RotateU();
//AddRecordEvent(RecordEventType.WaterSprayU);
AddRecordUJEvent();
}
}
private void RotateU()
{
transform.Rotate(-Time.deltaTime * 40, 0,0, Space.Self);
}
private void RotateJ()
{
transform.Rotate( Time.deltaTime * 40,0,0, Space.Self);
}
private void AddRecordUJEvent()
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent<BaseGameObjInfo>().gameObjType;
eventData.eventType = RecordEventType.WaterSprayU;
RecordSprayerRotation data = new RecordSprayerRotation();
data.gameObjID = GetComponent<BaseGameObjInfo>().gameObjID;
data.rotation = transform.localEulerAngles;
eventData.json = JsonUtility.ToJson(data);
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
protected void ReplayEvent(IMessage obj)
{
var eventData = (EventData)obj.Data;
if (eventData.eventType == RecordEventType.WaterSprayU)
{
RecordSprayerRotation data = JsonUtility.FromJson<RecordSprayerRotation>(eventData.json);
if (data.gameObjID == GetComponent<BaseGameObjInfo>().gameObjID)
{
transform.localEulerAngles = data.rotation;
}
}
//else if (eventData.eventType == RecordEventType.ObjDraging)
//{
// YDragData data = JsonUtility.FromJson<YDragData>(eventData.json);
// if (data.name == gameObject.name)
// {
// transform.position = data.Position;
// }
//}
}
}