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20 lines
437 B
20 lines
437 B
4 years ago
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using AX.MessageSystem;
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namespace AX.InputSystem
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{
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/// <summary>
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/// W 按键的操作
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/// </summary>
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public class WCommand : Command
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{
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public static readonly WCommand Instance = new WCommand();
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public override void Execute(long gameObjID, CmdArgs arg)
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{
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base.Execute(gameObjID, arg);
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MessageDispatcher.SendMessage(gameObjID, "W_COMMAND", arg);
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}
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}
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}
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